Figured since CCP customer service screwed me over id give swtor another shot. Anyway hows server populations now. Just wanted to know before reinstalling
I did not say thati did not find groups, and maybe swg spoiled me but tatooine is not big and open.
wait now people are just gonna say "its not sandbox duh"
Im not trying to bash the game guys, im just saying bye.
The storylines were great.
The game is an awesome singleplayer game.
The world however is too restrictive and tunneled.
I might come back if the game gets ironed out.
So long swtor, was fun. Good luck to those that are sticking with the game right now.
Keep doing that bioware, if you took a break and resubed you get a free tuantuan minipet. If you were active you still got the pet.
This is how you treat loyal customers while enticing old ones.
W2g Bioware for equality.
Decided to give swtor another shot. ORCS and trolls arent very interesting when you can have blasters and lightsabers. Anyway im interested in joining an RP-PVP server that is actually populated and has server events.
Do you know how difficult that is logistically, how much more exsepensive it is, and how pissed players get because "waaaah usa got it first" or "omg euro had a 3 hour headstart on the new op"
So with the Legacy race unlocks you level to 50 with one race and that race becomes available to all classes. My question is how will this be handled with the zabrack, are they considered 2 seperate races in game? or is it customization options for the same race?
Would be interesting to see blunt zabs as sith and sharp zabs as jedi.
Guess what op?
You know not allowing other players to do it just pisses them off.
The game should have restrictions based on what you and only you want right?
The universe doesnt revolve around you op.
and how was horde op, omg shaman and pally were different!!!!
Yet in AV ally could hop the horde fence.
In WSG ally could glitch on the roof with the flag so horde couldnt kill the fc.
In AB stables was closer to spawn then Farm.
In Eye ally took less fall damage from spawn.