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-FALLOUT-

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Everything posted by -FALLOUT-

  1. I started tracking my profit and loss when I started reading multiple posts saying missions netted a loss. My goal was to track 100missions, but I stopped at 80 when I realized that it is not a loss over the long run. At 80 missions, I had averaged ~550 credits per mission between credits and schematics I sold. 550 credits every half hour isn't all that great, but it's a steady flow of income nonetheless for companions that otherwise would sit there and do nothing. This is with slicing maxed and running the highest missions possible with companions that are nowhere near being maxed out in affection yet. With higher affection, I'm told that the crit rate for the missions goes up considerably. I have a guildmate that is just shy of a million credits running slicing missions and gathering boxes up to level 34, and he swears its because he maxed out the affection on his companions first before sending them out to slice. I've read different theories on affection, but he swears that the higher affection produces way more crit'd returns
  2. So, I've heard a lot of ppl looking for +surge, but I've assumed it was for dps. What do you guys think? Surge>crit>power? I've been stacking power>crit to boost my consistant heals, but reading this has me doubting that now. Also...I'm seriously considering leveling a inquisitor healer next to see the difference. Would love to hear ppls thoughts that have played both to HIGH levels. I keep seeing them kill my healing numbers in pvp AND have damage on top of that! It's making me think I picked the wrong class to heal with. However, the class ability of +5% crit for the group in 4man raids seems to be a huge asset that hasn't been mentioned here yet. With the groups ive been running raids with, im the only IA the majority of the time. Thanx for the feedback
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