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Seyyal

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  1. So my Shieldtech is my main and has better gear and stuff. I love tanking with him but its sometimes hard to separate pulls cuz he is so AOE tankish. Regardless hes got a jump on gear and overall game resources compared to my other characters. he already is in tank gear with 140ish stuff and 3-4 peices of 156 stuff. still needs some work and has zero augments. My Jugg doesnt have endgame gear at all and is still at 50, so i have to work on his gear no matter which way i go. I constantly hear juggs are better tanks, but having been a pally tank in that other game; the BH feels more natural to me as a tank. I even enjoy pvp with him as tank spec. So the question is, do i take the BH pyro or take the jugg smash spec.?
  2. I am looking for something similar, let me know if you find something good. I am 38 and need something casual yet mature as well. How is STO these days?, I was in at launch but havent checked it out in awhile
  3. Hello, I am a founder who recently returned to sub for the expansion and have decided to stick around for awhile. Unfortunately my guild has all moved to GW2 and I am usually the only one on. After a bad pug last night i decided i need a new guild so i dont have to tank for Pugs anymore My main is a 55 full shieldtech Iam am working on getting him regeared with the new stuff. I like working on my main and running FP, PVP; but I am also leveling alot of alts because I enjoy the class stories. I have a gunslinger, a Guardian, and a Jugg, at 50 aside from my main; working on a Sin now. I want a mature guild who is laidback, but large enough to have people that want to go do stuff. I want a guild with a voice server and atleast some presence on both factions. Enough people to enjoy PVP and FP's maybe OPs. I would like to run rated PVP for fun and hit all the flashpoints for tokens and gear. I don't like dailies very much and often end up on an alt instead.
  4. everyone knows imperials are British. age of consent in uk is 16. whats the problem
  5. ummm u can survive forever , and pass the ball to a more mobile person. you can jet charge an enemy to leap places. you can carbon freeze all the enemies around you to get a good pass off. i have scored numerous times as a powertech. we may not be fast but between our armor, kolto inject, shield, and defense relics we arent going down unless the entire team zergs us. of course this is assuming shield tech if your pyro then maybe not.
  6. mainly because the majority of PVP happening right now is huttball. they have the bubble and alot of mobility. in short they own in huttball. outside that arena however i cant say ive ever been threatened by a sorc.
  7. if it really took you 20 minutes plus mob killing how was your quick travel still on cooldown? also are you sure you didnt miss any fast travelpoints?
  8. i like the way it is now, however i understand that it is physically bothering some people. I would like to see the mechanics remain but the color, transpanency, and flashes be custommizable. also things that are out of range need to be a different color etc.
  9. huh? oh i remember know youre talking about that one planet put the battleground on later. my first thought was wth are you talking about. SWg had faction points you could use to buy and place youre own base to defend, you could create cities with bases and create hotspots that way, they also had planetary control mechanics for each planet which tracked the status of the war and let you know who was winning. The was also a time where SWG had pvp rankings for jedi which was cool (but exploited) oh and player bounties which i loved.
  10. the point is would never allow that waste of space on my ship. if i were to actually choose what my character would do. i would have shot him about 2 seconds after he got in my way. yet we are forced to take him.
  11. Nooooo... i like it put a toggle if youre gonna change it
  12. wow you guys really hate item decay. i dont understand all the hate. I dont think item decay should apply to loot drops or bag gear. but i dont have a problem with it applying to crafted oranges or purples. ( as long mods dont decay) edit. I will say that item decay has to be part of a system. I.E. if item decay is in, then crafters should not be able to gather everything they need. If were gonna have to replace gear from crafters then they need to buy resources from combatants and be dedicated crafters. This is not the design of this game.
  13. now lets just slow this train down a bit please. tank spec's bh/knight/warrior/trooper whatever are not pulling these crits. tank spec dmg is ultra low just like it should be. a shieldtech bh, does NOT have burst in any fashion. biggest crit i have ever gotten is around 2200. lets not throw our tanks under the bus here.
  14. i would like the system to stay the way it is except. for huttball i would like to see no movement enhancing effects while you are carrying the ball. no intercedes/jetcharge/sprint etc. if you have the ball you can walk or pass it. in fact I thought the devs said in beta that they were considering this. outside of huttball i am fine with the current system. if you are getting focused you are screwed regardless
  15. NO. I am one of those people that think dual sabers and saberstaffs are no iconic. leave me this one character plz.
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