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Morrolan

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  1. I applaud you for at least addressing payer concerns quickly, however the changes will make the system too confusing, it will be far more confusing than 4.0 something which you claimed was too confusing. I don't think a command token is needed at all, just have the unassembled gear piece be able to be exchanged for gear without a command token. And I still think GC needs to be legacy wide, the legacy system is made for something like GC.
  2. I think they are clearly trying to address the concerns players have however their solution is far too confusing, more confusing than the 4.0 system which they claimed was too confusing.
  3. Uh, these changes have clearly only been made due to players complaining and unsubbing.
  4. Clearly a significant number of players have unsubbed, this survey plus the changes just announced in the live stream all point to this.
  5. Given the survey plus the changes just announced clearly RNG is not perfect for swtor.
  6. Can those of us who have already sent it in redo it then?
  7. I'm at chapter 7 and so far the story, whilst better than kotfe is still poor and definitely not better than the best class stories. Chapter 2 was a minor story development stretched out over 1.5 hours of killing animals and genoharradan. 2 chapters on Iokath was filler for at least 1 of the chapters. Vaylin remains a maniac without nuance.
  8. Ben is a lead designer he would at least have a hand in making decisions on the system.
  9. Just to address 1 point, Bioware have essentially destroyed the romances anyway.
  10. Unsub now the live stream made it clear nothing is changing in the short term and unsubbing is the only way they will get the message.
  11. You're saying people only quit the game due to confusing end game options? Thats just a complete rewrite of history. Bioware's endgame gearing options were easy to understand, if you couldn't come to grips with them quite quickly then I'd be careful cause you might accidentally stop breathing. GW2 eg. has far far more confusing end game options than swtor and is still quite successful. Whats also funny is that the plethora of stuff now at level 70 is actually more complex overall than it was before. The fact is PvE has declined due to lack of content for all players and PvP has seen a decline due to complete mis-management. Even if they wanted to make end game simpler for new players they could have replaced the PvE token system with GC and left drops as they are. The fact is they have done it the way they did to make it a long grind for everyone to try and keep people in the game with minimal new content.
  12. You're contradicting yourself, in a previous post you stated: "How is gear now "moot" in SWTOR? It never has been moot as gear has always mattered. With expertise now gone, gear matters even more now. No, bolster does not help nearly as much as you think it does. I've already explained the benefit of having a goal and a sense of achievement in what you are doing. If you are unwilling to agree, that's just fine. I'm not here to convince you as what you are advocating for isn't going to happen anyway." As for being fairer than 4.0, that is just completely incorrect when in 4.0 a player could get a full set of 204 gear with a few hours of play and a full set of 208 gear with a few days, and there was hardly any difference between 204 and 208.
  13. So basically even more unreliable than those drawing conclusions from the general reaction on forums and other social media. This is tantamount to saying you have support based on emails received.
  14. There's a large quantum between 5 days and 1 year, hence the issue.
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