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Posts posted by ViciousFett
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I really don't think there's any kind of bias going on, it was just a lack of forethought before assigning skill traits to companions. Something that probably should have been addressed in beta, but no one bothered.
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Currently Empire has one Companion with a crafting crit +5 (Jaesa, synthweaving)
http://dulfy.net/wp-content/uploads/2012/04/empirecraftingbonuses.jpg
Republic however, has 4:
Corso: +5 Armstech crit
Tanno: +5 Armormech crit
Doc: +5 Biochem crit
Kira: +5 Synthweaving crit
http://dulfy.net/wp-content/uploads/2012/04/republiccraftingbonuses.jpg
Why no love for the Empire BW?
Also, many of the droid sensors are fairly gimp without a crafting crit mod at all..
Medical Droid Sensor
+10 Biochem Efficiency
+2 Diplomacy Critical
Scout Droid Sensor
+10 Artifice Efficiency
+2 Treasure Hunting Critical
Security Droid Sensor
+10 Armormech Efficiency
+2 Underworld Trading Critical
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Are they being closed? Do we have to transfer before a certain date?
I don't really want to transfer to a server which most certainly has all 8 of my character names + Legacy name taken.
It would be nice if they opened up some refugee servers for us before closing the old ones.
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I tried watching my character sheet for a change in absorption numbers, but nothing happens when the buff is up.
Can anyone tell me if it's worth of trying to keep it up every 12 seconds, or if the extra 20% from the warleader set bonus is worth it?
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I was freaking out too. I was like "even the #$% &@$@ %&@*&!& bonus boss?!"
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I don't think SWG was considered Canon. Something to do with 1000's of wookie jedi not actually running around between episodes 4 and 5....
I consider it more canon than this whole OR setting BW cooked up.
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if this is the past how is his number higher then hk-47?
HK-47 was in Kotor 1 & 2, which takes place before this game. 47 is also a boss in 2 of this game's flashpoints.
If you're confused by HK-47's presence in SWG, that's because he was sealed in an old republic facility on Mustafar for thousands of years, then reactivated.
I really hope BW gives us some more story of how HK-47 came to be imprisoned on Mustafar. Mustafar expansion anyone?
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Bioware is too hung up on their "Old Republic" setting that they created, yet makes no logical sense.
If we were playing SWG you'd definitely be seeing all kinds of homage to the original films.
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Maybe you should get a JOB if you can't afford a mere $15/mo, poor boy.
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you really want the black hole commendations, which are used for the almost-highest pve gear in game, to just drop? LOL
It's really not that outrageous when we'll be getting Black hole Comms form doing the group finder daily in 1.3
The dropping of the quest and re getting of it would be too exploitable though, maybe they could make is so you can only pick up a daily ONCE A DAY to prevent that.
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Hover over the companion icons in the legacy window. It says nothing about crit etc buffs.
You get cooldown& duration buffs for your Heroic Moment ability (once for each companion type) and +10 presence, which stacks for total companions unlocked.
I think the buffs the Dulfy article describes were scrapped before 1.2 actually came out.
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It's been about 2 months since we got the Black Hole dalies on Corellia, and it's already a ghost town most of the time. Getting a group together for the 4-man heroic (which is usually 3-maned) is a pita when there's only a few people in the zone at the time, and half are AFK.
What can get people back in the zone? Glad you asked, here's my suggestions:
- New recipe drops for social armor
- Possibility of Black Hole comm drops off instance mobs only (to prevent farming of respawning mobs). {Similar to how planet mobs can drop planet's comms.}
- **AND MOST IMPORTANTLY** A faster way to get to the black Hole area! Having to sit through a load screen to Corellia, run through the starport, then sit through another load screen to BH is ridiculous. There needs to be a shuttle from Fleet straight to Black Hole!
Everyone please bump this thread if you'd like to see these changes, or add more. Thanks.
- New recipe drops for social armor
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Once you pull the mods out of that gear, aren't the mods BoP?
Hence, you wouldn't be able to send them to another one of your toons....
Legacy gear is Bind to Legacy,
nice little loop hole that lets you put ANY mod in and send it to another toon on that account.
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My Jugg is my 4th toon and I have a full set of orange Legacy gear. Once I'm 50 im just gonna buy a set of columi pieces with my other 3 character's extra tokens and pull all the mods out to put in the legacy gear, then I can add augments to each piece later in 1.3
The Legacy gear is spendy (750k for full set), but it will save me a ton of flashpoint farming, and I will eventually have the set bonus once I start getting campaign gear on that character. Looks better than columi/rakata too IMO.
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It seems all the mods/enhancements are a choice between one or the other, which is better, and why?
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It's not really a question of which does more damage, but what defensive passive buffs do other classes have. perhaps one is better for specific classes in pvp, maybe even pve.
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I'm on my 4th character, lv 37, rest are 50 with full columi or rakata.
Ground xp hasn't really changed at all, although I've found much faster more efficient ways to level.
Also, maxed out rocket boost makes a huge difference, especially pre lvl 25.
Best advice I can give is to just do all the quests you can, skip bonus series quest lines when you can, and once you get to corellia just do the class quests, than start up Ilum/Belsavis bonus at ~47 for much better xp.
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I'd like to be able to change the ability icons. Many classes have similar abilities with different icons, and many of the icons are also reused for other class for completely different abilities. I'd like to be able to change them my self to make playing multiple classes easier.
Also, ability icons for /emotes would be nice, especially /doublelasers.
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.. Besides reduced prices on a game we all already own?
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It can if you add the chatpad, which is basically a qwerty keyboard added to the bottom of the controller. If one of those was required to be able to play TOR on xbox then it might actually work.
360 and PS3 also have these things called USB ports which you can plug a keyboard and mouse into.
Worked fine for earlier MMOs like FFXI and Phanatsy Star Online, but it seems people forgot how to use anything less than a controller with consoles these days, it's a shame really..
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I can understand why some speeder paths are not connected, they want new players to fully explore the worlds, but there should defiantly be new speeder path unlocks at specific Legacy levels.
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NO,
and maybe this will teach you not to be so foolhardy in future endeavors.
Crew Skills and Items in Game Update 1.3
in General Discussion
Posted