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-Nemo-

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Everything posted by -Nemo-

  1. http://www.swtor.com/user/ce/dfsop
  2. Hello, Can you pls make it possible to purchase on cartel market the quick travel to daily areas ? Also, the target dummy that you can add on ships would be great to have in the stronghold. Thanks
  3. Nice how that recent involvement of devs on PvP side suddenly and finally created some positive feel about and around the game ...
  4. Half of those patch notes would make me re-subscribe
  5. LOL On topic: Been here since BETA and cancelled some days ago. Sad to see what is happening. This game has so much potential. Have 50 days remaining and will keep an eye on the game to see if they implement something PVP wise that make me come back as subscriber again.
  6. -Nemo-

    Unsub.

    Posted this is general section as well. Been here since BETA and happy getting the "Living Legend" title. This game has so much potential but it is sad to see what is happening. Well, the triggers for me that finally made me unsubscribe a few days ago: 1) No OWPVP except when Gree event - why not make it permanent at least? 2) No OWPVP rewards - why not give coms/valor for kills and place some highly valued crafting resources in pvp areas? Bolster bringing balance but took out all incentives for grinding coms/gear - why even bother doing same wz over and over again? 3) Finally, for some reason the game started to feel unsocial. Hard to describe but all focus on short term / cartel market and not on subscribers. Guilds disappearing or lasting for very short time ... Might be back in future should some of the above change. For now I am placing my hopes on REPOPULATION instead. Even paid USD 100 for that game and its not released yet. Money that this game could have got would it have taken different directions. Cheers
  7. Been here since BETA and happy getting the "Living Legend" title. This game has so much potential but it is sad to see what is happening. Well, the triggers for me that finally made me unsubscribe a few days ago: 1) No OWPVP except when Gree event - why not make it permanent at least? 2) No OWPVP rewards - why not give coms/valor for kills and place some highly valued crafting resources in pvp areas? Bolster bringing balance but took out all incentives for grinding coms/gear - why even bother doing same wz over and over again? 3) Finally, for some reason the game started to feel unsocial. Hard to describe but all focus on short term / cartel market and not on subscribers. Guilds disappearing or lasting for very short time ... Might be back in future should some of the above change. For now I am placing my hopes on REPOPULATION instead. Even paid USD 100 for that game and its not released yet. Money that this game could have got would it have taken different directions. Cheers
  8. 1. Open World PvP - Capture/defend open world PvP objectives. Would be cool to have it combined with some interactive daily event such as the Galactic Civil War from Star Wars Galaxies when one had to defend 3 cities, one each hour, build npc troops, turrets for the defences and vehicles for the attack. 2. Player housing and player/guild cities on certain planets with possibility to decorate and add furniture to your house and, at least until that is created - fully modifiable ships. 3. A group travel function where you can travel to where the leader is located and speeders able to carry more than the player. Cheers EDIT: Oh and thanks for the recent Gree event that made Ilum feel alive again, reputation and last cartel pack. Last but not least the responses from Bioware on the forum - Great job Bioware - keep it up
  9. Would very much like to see this Cheers
  10. Did a search and could not find any thread about this. Not critical, nor priority but at some point it would be nice with some type of speeders being able to, besides the player, also carry players in your group. Cheers
  11. Greetings, As far as I have understood it, if I unlearn a Crew Skill all current progress and schematics learned will be removed. If I then choose to retake the same Crew Skill at a later date, I will have to start from rank 1 all over again. It would be great that if you have reached max level 400 with a Crew Skill you may keep the progress and pay a respec fee if you choose to go back again, like when you change the Skill points for the advance class. Any thoughts about this? Has this been discussed before? Cheers
  12. /signed I really hope the devs consider this and make appropriate adjustments asap.
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