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drpwnsmith

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  • Location
    Missouri
  • Interests
    music, computers, urbex, beat boxinig
  • Occupation
    n7
  1. Greetings everybody. I can't draw, but I do pose as a guitar player. Here's a little something I did for Star Wars day. Thanks for listening!
  2. Started out at 110. Thought for sure it was a glitch. Backed out, logged into Harbinger, got in no problem. Logged out, tried to get into Jedi Covenant again and now I'm up to 172!
  3. It's totally muscle memory. I've been grabbing all my market sales in bulk for years now and I've almost deleted them twice. It's a stupid change. If they wanted to switch the buttons around, why wouldn't they make them noticeably different? Moving the button 5 pixels to the right is not noticeably different. It was just a bad idea with seemly little thought put into it.
  4. I'd be down, hit me up sometime. Calriah on the pub side.
  5. How about the ability to chain a companion (Quinn) up to the back of the speeder and drag him around? I wouldn't even mind if I incurred a 10 to 20 percent drop in speed because of this.
  6. I've been wanting Bioware to add this feature since the Strongholds went live. Make it happen!
  7. We need a merge bad, Bioware. Please make this happen.
  8. Having trouble as well. Got in after a few tries but the server list was empty.
  9. I would also like to know how to acquire these.
  10. See, thats just it. I dont want to level another character of the same class to level 55. And I dont wanna do GSF to level 55 either. That would require way too much time. There's no reason that I could see for anything to interfere with your current character. The story is comprised of pre-scripted phases. All the game would have to do is re-load those phases. They still exist even if I cease to have access to them. The game wouldnt have to award you ds or ls points. It wouldn't have to change your companion side quests or the choices you've made with them or their affection. Once you leave the story phase it would be business as usual.
  11. Bioware! You should consider adding in a feature that lets you replay any class story line that you have previously completed. I'd love the option to run straight through a story without having to level the same class a second time. I'm not picky, I don't need xp or mission rewards either. Just the game part. Help a Founder out!
  12. I totally agree with the OP. I understand the, "If it's not broken, don't fix it" mentality that the devs may have been going off of when they made this part of their crafting system, but it just seems kind of lazy to me to make the player run the same thing over and over again for a shot at a crafting resource. At that point it stops being a GAME and becomes a JOB. Let me go ahead and say that yes I realize SWTOR is absolutely HUGE and Bioware put a TON of time, resources, blood, sweet, tears, and whatever else into it and for that, IM GRATEFUL. I've been waiting for this game since I flew away from Malachor V(and I've been glued to it since it came out). Bioware showed plenty of innovation with story, fully voiced characters, companions, and the crew skills themselves. Its just kind of a bummer to see this old relic mixed in with all the new shiny things. I guess maybe we should just take the good with the bad? Or maybe I should say, the old with the new?
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