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Excedrin

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Everything posted by Excedrin

  1. Yeah, it really is a L2P issue as someone who has little interest (quitting the game). Sorry, throwing out random numbers and then acting incredulous doesn't change that.
  2. Yeah, this is really constructive.
  3. Without referring to what class/spec they are? It could go either way. But that's really beside the point, because any PvP that's worth a damn happens in a group environment.
  4. Interrupt and roots are not on resolve. You do not have to have "extremely well placed CC" it just has to be used at an appropriate time. Healers are doing no damage or healing on others while they focus healing themselves, so sending one strong DPS at them pretty much puts them out of the fight if it doesn't kill them (unless they get peeled off). Many people don't consider CCing the healer with long "mez" type spells and focus firing others one at a time. I'm not going to be so condescending as to say L2P, but I just simply disagree. Healers aren't really too strong, people just aren't using their tools properly and they're losing. The same thing happens when you come up against another player of your role and you make poor decisions - it leads to a loss. If your complaint is that healers work really well with people keeping them alive and helping them (especially a clever tank) well, that's how the game should work. The different roles are supposed to work well with each other and strengthen them. A team with 5 DPS, 2 healers and a tank will almost always have a leg up on a team with 8 DPS if they know what they're doing. If you find yourself coming up against a more diverse team with all DPS all the time, maybe you should make some friends with healers/tanks and queue up with them. I bet you'll see more success.
  5. What, you mean like leaving the group? This post just can't be for real.
  6. Stop tolerating it by not paying them. They don't care about your problems or your post, only your money.
  7. You just did by making this post if they're actually trolling. They got under your skin, mission accomplished.
  8. Indeed. If you don't think it's up to standard then quit. No ill intention in that, just that EA shouldn't be paid when they failed you as a customer.
  9. If you listen to enough of his reviews you sort of piece together that Yahtzee isn't particularly good at video games. He complains about dying a lot and generally not being effective when it comes to multiplayer in more than one review. Which is fine, because he isn't paid to be good at video games. He's paid to be funny.
  10. They keep having Yahtzee review games that he just shouldn't ever touch. I mean, I generally think Yahtzee can be funny but this didn't generally tickle any funny bones and he just gets a lot of his interpretation of the game wrong several times (how does moral choice in a group work?). He gave it a positive review because even though it's an MMO it feels like a single player game at the beginning, and Yahtzee hates anything multiplayer. So when he saw this game in a decidedly multiplayer genre that was emphasizing the single player aspects, he was happy with it. Never mind that this means it should have just gone the way of KOTOR3 according to him, because as far as he's concerned it basically did. This is about as stupid as when he reviewed MW3 and BF3. If you hate the genre you're reviewing it's probably a waste of time for all involved (unless it gets funny, I guess).
  11. Listening to BT dialog for the 10th time is a rich and rewarding experience for all participants. And if you can't enjoy that, well, go ahead and quit then!!11
  12. What a great thread Isn't this a great thread?
  13. I can respond to this post but I'm not terribly interested in the 60 post e-debate. I'm most likely going to be leaving the forums soon anyways. -They want a combat log but do not have one. -They implemented very similar PvE to WoW, but their mechanics are far less interesting and the hard modes amount to "well, this time it hits harder!" -Even the WoW default UI is more customizable than the TOR default UI, completely ignoring the capability of addons. Developers have said a more customizable UI is something they want. -The combat is much smoother in WoW, ability delay/misfiring is something they want/need to fix These are just a few off the top of my head, I don't doubt that I could come up with more should I actually take the time to do so. They fizzle because people don't care for them relative to other things in the market, for whatever reason. WoW is clearly the industry leader and controls more of the market than other large brands such as Coke control of their market. That's all I'm pretty much saying, since you were suggesting that there was no dominating the MMO market. If we're talking about markets for F2P or P2P, markets for FPS/RTS/RPG games, then you're absolutely right. But WoW and TOR are both P2P MMORPGs with incredibly similar styles of combat and endgame. It's the same market. I think the genre could benefit from doing things differently, but TOR really just isn't it. Also, I take issue with your statement that you can't, as you say, "out WoW WoW." WoW became successful by "out EQing EQ." I think there's room for both approaches, and I think my experience and the experience of others (including a large majority of reviewers) suggests it's taking the latter approach. The similarities outnumber the differences by a large margin. I would argue that WoW had more differences with EQ than TOR does with WoW if I cared enough to do so, but that's for a different thread (though the voiceovers and story-driven quests/flashpoints were a fairly big difference). I feel like this thought that WoW and TOR are so incredibly different is over-exaggerated by people who found the inclusion/lack of a certain feature in WoW to be desirable, or that they fit into the "explorer" gaming type and the cutscenes and voiceovers really are game-changers. Combat, PvE and the general reward system are pretty much mirrors of what you'll find in WoW (with the exception of the PvP reward system, which is generally regarded by PvPers as being frustrating and "grindy" feeling).
  14. But it isn't different for the sake of being different in a lot of areas. It's simply deficient relative to the competition in some respects - they're trying to copy the feature, but miss key components or are not finished doing so yet. Recent MMO history with launches of P2P games actually suggest just that. There's a reason new P2P MMOs initially surge and then either fizzle out and shut down/drop to a small sub base or go F2P while WoW still maintains a number of subscribers that dwarfs the competition (even when you listen to those that want to forget everything outside of NA/EU). I'm pretty sure that's dominating the P2P MMO market.
  15. Hits a little too close to home But still, have all my stars.
  16. I swear to god I've seen this flavor of QQ somewhere before
  17. Impossible! If I lose it is the direct result of class balance! Nerf people who tell me I'm bad Bioware, or else MY FIFTEEN DOLLARS.
  18. you've seen 2 or 3 people unable to kill a healer because 1) These players were not very good 2) There was most likely a tank off to the side who you should have focused first 3) You all spammed your CC and gave them full resolve when they were at 80% 4) No one was using interrupts even though there were most likely 2-3 of them, giving you the ability to completely lock them out of any useful heals. It's not healers, it's you. The reason ops/Scoundrels are getting the nerf bat is because they legitimately deserve a nerf when the only possible counter to them is on a 2 min cooldown. Nerf healers are you're basically making them nearly worthless since anyone with a clue will be able to kill them and the healer will be able to do nothing at all to combat it. The solution is to learn to play better, and by knowledge of your "IT TAKES 2-3 PEOPLE TO KILL A HEALER!!!!11" claim I'd say you could use that advice as well.
  19. Excedrin

    Nerf Sorcs/Sages

    I will repeat my statement, and offer the suggestion that you take a look at other classes. You'll find that everyone is afforded PLENTY of utility and control, you just have a large majority of players that don't use it and then wonder why they're failing when they sit and spam their DPS abilities rather than cleverly interrupting/blinding/stunning/what have you. As a healer sorc I have neither more nor less utility than a merc or op. If you think sorcs have anything that even TOUCHES stealth utility-wise then you're just absolutely delusional or not very creative when it comes to the use of stealth.
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