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Freezzo

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  1. Actually WoW does have a persistent open world, capitals and stuff to explore just for the sake of exploration. That's more than SWTOR gives us. Not saying I'm a huge fan as it's now, but WoW, aside from the endgame (which I don't support. I hate PvE/PvP geargrinds) is a solid game with tons of stuff to do and a lot of content.
  2. I've never seen the forums down... Just go to swtor.com/community directly
  3. To the tricycles! Bring the pacifier spears!
  4. Allow me to inform you that chat bubbles were in a beta build, however they were disabled for causing huge performance issues. It was a necessity to take them out.
  5. They are going in the right direction. I think it has to do with them getting more and more experience with MMOs.
  6. Love it. Had a story mode ops run yesterday. We managed to break it when someone dc'd, we unqueue'd and got stuck with resetting the instance, but that's just our fault I guess... Had tons of fun with it, been a while since I'd seen ops.
  7. SWTOR, in all videos and dev posts, gets promoted as a game where you can group. Outside of the swtor forums it has the image of a glorified COOP single player game. I asked myself why? I think it has to do with the combination of story and levels. Once you hit 50 the story ends and you hit a brick wall. What to do? HM FPs, Ops, PvP, dailies. Ok fine, but what if I want to help out or even just play with a friend of mine who's lv 35? I can go there on my 50, limit his xp, or make another toon and level it to 45, where he'll be if I play a lot and he doesn't, so we can meet up there. Why go through all this hassle? I was wondering why SWTOR doesn't have a mentoring system. Even something where I can see his cinematics/conversations in the way I see class-cinematics. This means I don't interact with his story experience, but do get to see it and feel involved whilst playing with him. Or even better make a checkbox where he can pick and allow me to join or not to join in picking conversation options. Now realising I totally forgot to tell what a mentoring system is: Basically you select a level to put yourself at and your stats get artificially lower, as does your level. This allows people to experience content they have already past. Also this would remove the level barrier between some people and allow you to repeat the story if you don't want to make an alt or just enjoy playing with others who are in certain areas of the game and not having to do all the content again. Possible bonuses that could come with it are getting regular social points (yes, grinding Hutta is an option then ) and/or a legacy xp bonus maybe. So my question to the community is: What are your opinions on a mentoring system and how would you like to see it implemented?
  8. I agree with the OP. Maybe I got 'spoiled' by RIFT, but this is what they did: February 2011: Beta to Head Start March 30, 2011: Patch 1.1 May 10, 2011: Patch 1.2 June 22, 2011: Patch 1.3 August 3, 2011: Patch 1.4 September 28, 2011: Patch 1.5 November 16, 2011: Patch 1.6 February 1, 2012: Patch 1.7 April 18, 2012: Patch 1.8 If updates (with good content) were coming out at this pace we'd be at 1.4 now instead of awaiting 1.3. And those first 4 patches contained: raid content (2x 10 man +- 4 bosses, 1x 20 man with 11 bosses, 10-man shorter content) , world event each update, LFG, wardrobes, guild banks, transfers. Most features have been added to swtor (or are close), but the fact that, other than quality of life features, there are no new ops, warzones, flaspoints, planets or anything means there's nothing new to do. All we get is see more of the old content and dailies. Progression has halted.
  9. Have you ever thought about some sort of mentoring system? I really like playing with others and you seem to encourage people to do so, but there is no way I'm having fun helping out someone on Balmorra with my level 50. It would be great if there's being thought about the ability to level-down and join in the other persons quest and also see the story, possibly in the way I see their class stories. Sorry, this turned out to be more of a suggestion. The question was: Is there anything in the making that lets people level down and join on quests with friends?
  10. Yeah... the profanity filter. Turned off because tons of Dutch words get censored.
  11. Why yare you saying all this, you annoying drop of Hutt-slime!
  12. I personally am hoping for either multiplayer space missions or a SW: Battlefront style of space PvP
  13. One must capture a tauntaun, fresh out of its mothers womb. This tauntaun has to be washed with the finest of Alderanian wines. After this has been done, one must travel into the deepest of deep tombs on Korriban and there, in a place where the sun has never risen, one must behead the tauntaun with the weapon of a long-dead dark lord, who has dimmed the lights in over one thousand eyes that faced him in battle. Once this is done, one must hope for the gods to roll the dice in your favor. I hope it helped and may the force be with you when you embark on this epic quest.
  14. Love it. PVE-RP starts looking like a real server now.
  15. RP-PvE (Progenitor) on the EU side is doing great. We're getting such a big influx of players everyone is working out where to RP. Even 200 people on the fleet at peektime yesterday (didn't check today, but heard 180), that's almost triple our previous.
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