Jump to content

Errthu

Members
  • Posts

    111
  • Joined

Reputation

10 Good
  1. This is a great idea, me and my friend will buy it =] It's ok to level another alt character to enjoy another story. However, leveling another advanced class is very boring, because you already know the story, you will get same quests, same ship, same companions, same wife etc. I wish to notice 2 moments: 1. It should be not usable in any pvp area, for balance reason. For example make it usable in fleets only =] 2. It should cost much, arround 5000 cartel coins.
  2. Each class in this game have 3-4 ccs. 1 additional stun won't change anything. And against a team full with sorc/sage bubbles and merc healers you are not gonna dps at all.
  3. No. Dumping rage with skills you listed is not a burst. 5k aoe single hit is a burst, especially with 3k force scream next. And Vicious slash is not even worth gcd. Ravage + force choke is on 50 seconds cd, and it's mediocore. Anyway as rage I do not need much rage points. I even dropped enraged sunder for dreadnaught. Shadow must be awful then because this class is godly in 1vs1. So constantly dropping 4k aoe hits is nothing else? I don't need max rage. Tested this, invincible is like -1 death per warzone. Doesn't worth it. Lucky leap will save you more often. Leaps, mez, kb are enough. If I die 4 times in warzone instead of 3 I do not care. Your rage generation is only force you to dump it with weak skills. Yes I lower my potential in fulling resolve bars without any harm. And what? 3 seconds of immobilize is not gonna lower my damage output. Because my burst is only 2 buttons unlike all your skill rotation. 2vs1 with Immortal jug is like 1vs1 anyway. Now yes, it's long time ago I saw this thread for the first time. 800hp.. I can't even stop to smile... 800hp! No skills ingame hit that bad. Ahh yes, perhaps immortal jug's attack moves do. 30 respecs and valor level 76 gave me enough to think about. There's only 1 usable pvp spec and it's rage. Any kind of unstoppable is nice for huttball though.
  4. Watched the video. Good player. Smart using of force push. However damage numbers made me feel sorry for you. I can protect just as well as any immortal jug. Up to 180k protection with healer and 50k-60k very often without any heal. Yes I do not have 2 stuns but it's not like I need it because of 4k smashes in soresu and 5k+ in shi-choo form (on clothies). Where you need 2 stuns I usually need only 1, that's all. Invincible has a 3 mins cd - can live without pressing this button 3 times in single warzone. Sonic barrier is uber crap. Crash is crap. Shield chance is crap. Stacking armor is crap. Whole immortal tree is crap with exception of tier 1 and 2 which you can get in rage spec anyway. And yes, 14/27 is better for carrying ball. Anyway yesterday my friend powertech did 427k damage and 168k prot on Alderaan and he's almost pure shieldtech specced. Also darkness assasins are x2 better than immortal jug in pvp. Because both of these classes can do DAMAGE in their tank specs. And immortal jug has a lowest dps ingame and no burst at all. Seriously try this for a week or so: http://www.torhead.com/skill-calc#101cMMZhZGrkbdbMdGR.1 Use soresu all the time, switch to Shi-cho when needed (5k medal, farm game, team needs pure dps). And I bet you will never go back to Immortal.
  5. Funny ego you have mate. Now it will be even more fun to fight your rage jug on public test server. Guys like you usually smash keyboard when they lose roaring "how commeee ****** cheaters, I'm still teh best!!!" Will drop you a pm when they implement this feature.
  6. Against full battlemaster darkness assasin? =] I think your server is a pve one... Not gonna discuss anymore...
  7. That's why I told myself to stop posting on forum at all. Because people who can play a bit better than others tend to think they are superstars who never lose. I just hope they will allow character transfer to test server. Then I will gladly fight your rage jugs on assasin (has a little expirience with pt atm). I bet you are not even gonna execute 3rd smash... And yes they are not gonna hit for 6k. More likely 3200-3500 each (with all possible buffs). Ahh, yes my main is 75 full bm Juggernaut. Thanks and bb till test server character transfer.
  8. He was skilled player with full battlemaster and popped all relics/adrenal, right? Don't get me wrong Jugs are not weak, but currently they are only good for huttball. As protectors Darkness sins and Shield-Tech powertechs are better. As damage dealers Madness sins and Pyrotechs are better. Really, smashspam is only good for killing unskilled players in pugs.
  9. Good ones can burst you through Saber Ward without problem. Thx to gods, not many people realize how deadly pyro spec is. I'd rather face good assasin alone than get jumped by pyro.
  10. Stop posting this Luciela video in every second topic, are you so blind to see he's fighting ungeared and unskilled players? Each decent jug can do at least the same. Put him against battlemaster darkness assasin or battlemaster pyrotech with at least basic understanding of gameplay and see how useless smash spam is. Hell people in this video can be killed by Vicious Slash...
  11. If you like the idea please rate the topic.
  12. While I like this idea, we should notice that it will attract real money to the game, people will sell stuff for $$$.
  13. Another solution would be a token exchange service, let's say I can trade 30 centurion commendations for 10 champions, etc.
  14. After 2 months of gameplay many of us, players, have almost full Rakata/Battlemasters sets, which makes our centurion/columi/champion etc tokens worthless. The idea is simple - let us use these tokens/commendations for our alts. I think it goes well with incoming legacy system, why my character can't spend some tokens for his bro or whatever?. In short, all of your main character's tokens/commendations/unnasebled gear pieces should be bound to your Legacy. Advantages: Our alts will no longer be 1shotted at level 50 warzone because of no expertise. Our alts will have no trouble passing dps check in raids or tanking simple instances. Finally, it will reduce the frustration of getting the 3rd same token in a row from champion bag ("lol casino has won again, gonna put it on my alt anyway". ) Seriously, advantages are endless and no disadvantages at all. Swtor has a great replay value, and this feature could help many people with leveling another character. If you like the idea, please rate this thread.
×
×
  • Create New...