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DharmaPolice

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  1. I'm not sure I understand your question. If this is outside of a warzone why would the moderation team care where you /stuck?
  2. I had this exact thought earlier today. Giving Watchman/Annihilation CC immunity on leap would make it a lot more attractive in PVP but presumably wouldn't matter much for PVE (might increase their uptime in some fights with knockbacks I guess). The main problem I see is the enhanced leap traits you get in the tree though. Because you can leap from close range (and more frequently) you might end with Sentinel's who are immune to CC 90%+ of the time. Which would be fun for them but might change the dynamics of PVP a bit more then desired. So maybe the proc might make them immune to some CC / knockbacks - like Hold the Line does for Troopers.
  3. Solo ranked is suffering due to the exclusive queueing system (on my server anyway). If you can queue up for Operations and Flashpoints simultaneously why not ranked and unranked? I'm not sure by what criteria you're judging arenas a failure. Yes, there are a number of players who positively hate them (but the same thing could be said about Ancient Hypergates or even Huttball). But when they pop in the normal queue I don't find myself sighing. Yes, the uneven/mismatched ones are stupid (even more so than regular warzones) but they're over quite quickly usually. Class balance is a red herring for the most part.
  4. The actual answer to your question is that without some form of bolster, people in PVE gear would get even more destroyed than they do currently. They already take a lot more damage than someone in PVP gear, but it would be absurd without some bolster. You can verify this with Open World PVP - my conqueror geared Sentinel can force-sweep PVE Sorcs for 15k. Now, you might say "Good, that's how it should be.". After all, if I try to tank TFM NiM in my Conqueror gear, I won't get very far. But the issue that due to the complete lack of matchmaking in normal warzones there is no equivalent of "Story Mode" for PVP. If a player decides they want to PVP at Level 55 they can queue up, and will end up against players in full PVP gear. Without bolster these games would be less fun than they are currently. But I'm not sure what your complaint is anyway. If you think these players in full raid gear are somehow at an advantage to you then feel free to try it yourself. Unless you have good healers on your team you will die much quicker than normal, especially once every smash monkey realises he can get 12k smashes on you and decides to target you for the rest of the match.
  5. I'm not sure why people are assuming that this has anything to do with a AFK vote kick. Becoming unflagged for PVP in a warzone is a bug that I've encountered a few times (I even thought it might make me untargetable so I tried a rather blatant node cap but alas it didn't work). Usually it's fixed by initiating combat, but if you're deliberately avoiding combat then yes, you'll eventually be auto-kicked. A successful vote kick is exceedingly rare - even in games where one player has openly announced he's AFK'ing for the rest of the match you generally find the vote won't get enough support. I think I've seen perhaps one successful kick in the hundreds of matches I've played. Some other comments though: You should never self-harm / heal while solo defending. Aside from being an exceedingly lame tactic, it's putting you at risk from a stealth attacker for no reason other than boosting meaningless numbers. Additionally, if I see my team's node defender health drop (with no call) then I will assume the worst and stop what I'm doing and go run to help (or at least have a look). That's a waste of resources and reduces our effectiveness at mid. As others have said, you should be going mid when avoiding the explosion. You can throw a few heals down if nothing else. I disagree with those who say healers should *never* guard. Usually they're a bad choice, but if your team is healer heavy then it might make sense to have a healer guarding rather than your sole dps doing so.
  6. The other team can't read your general chat (in PVP) unless they're the same faction as you. If you want to trash talk to the other faction you have to use /say (or /yell).
  7. Look, I appreciate you don't like Arenas but this isn't a good argument. You could use the same line of reasoning to say we should get rid of Huttball (which many of us like). It should be enough to say "I don't like arenas" without having to base your argument on scripture. Anyway, for myself - I think Arenas are OK, although I don't see them as a replacement to 8 vs 8 warzones. There's less variety in the mechanics and while they can definitely feel intense I'm not sure they're as much fun as regular PVP. Still, it's nice to have the option - I'd similarly appreciate an option to queue for 1 vs 1 duels. Definitely wouldn't want to do that all the time (especially as I'm rubbish) but it'd be fun once in a while.
  8. If the Commando / Vanguard was anywhere near the Scoundrel then it's very likely to be smuggle. It doesn't have any activation sound (and even if it did I wouldn't rely on hearing it at distance). Of course, if the Commando / Vanguard was nowhere near the Scoundrel (hard to say if the latter was stealthed) or they were in combat then it's most likely something else (my guess would be lag, but could be an exploit but this should never be your first guess unless it's something blatant like the same player scoring 6 goals in 10 seconds in 5 Huttball matches in a row). As someone else has said it could also be a d/c or ragequit. I've been hitting a Sniper in the past only for them to "vanish" on me. Didn't see them again in that warzone so I assume they d/c'd...
  9. Ancient Hypergates, I was the sole defender on my Sentinel. We were quite a bit ahead so I went to type "Guys, I think they'll attack, another defender here please" but realised that Ops chat was bugged. So, I reloaded my UI (i.e. ctrl+u twice) which obviously disables your ability to do much. The second I did it I was knocked down by someone / something. My UI took much longer than usual to reappear and we lost the pylon. We managed to win back the node before the round ended, but still I was rightly insulted for not calling. What I learnt : Check your Ops chat at the start of a warzone, not when you're the only node defender....
  10. Mainly to help speed up gearing alts but also because in some cases the lower tier mod is actually more desirable (in the short term) than the one you get in the upgraded item.
  11. You should only be seeing an arena every sixth or so map (on average). 2 in 15 wouldn't be unusual in that case. I have however have had Novare Coast at least 20 times in the last 4 days (out of about 40 warzones), to the point where I started leaving before the match started if there's enough time to find a replacement.
  12. Even if you're in full BiS min-maxed PVP gear you're still affected by bolster.
  13. Bad arena matches are over quite quickly (unless someone tries to hide, but that's not common) so I don't mind it when they pop in the normal queue - even if they are often pointlessly one-sided. Having said that, I'd prefer if they got going a bit quicker somehow. I appreciate the game has to wait for both sides to accept the queue, load in and then you have to allow some time to discuss tactics - but the ratio of time spent waiting vs playing seems to be a lot worse than in normal warzones.
  14. I suspect it's fairly likely they'll tweak more than one of the PT/VG middle tree abilities to require the High Energy cell. At present, you only lose the faster movement, periodic ammo regen/heat vent and automatic critical HiB abilities. All nice enough but not vital. Because of the way the tree is structured I think you only end up having to waste one skill point to reach the upper tier abilities. I wouldn't go as far as saying they're on par with a full dps though. Even if they hit superficially similar numbers in Arenas some of that damage ends up being essentially noise against competent healers. If they lost the ability to guard then it's doubtful they would be anyway near as popular as they are now.
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