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Katzith

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  • Location
    San Diego
  • Occupation
    Automaticlaly cool cuz I work at the San Diego Zoo's Safari Park
  1. Damn, you mean my giggle buddies and I won't make our guild think 1/4 of the raid belongs in an asylum anymore? I liked my giggles :-(
  2. I was thinking of getting the Imperial Agent one, but yeah something tatooing a target on me doesn't sound like a good idea
  3. There's a few of us in the guild <Force Works> on Master Zhar Lestin server, Empire side. We're a serious operations guild (currently only inviting to guild for players commited to such) and looking for more DPS if you're interested in checking us out, just please no more Inquisitors. I almost want to rename us <The Force Inquisition> lol. We've even had a few of us get together in San Diego for dinner and drinks, and have members in Riverside and L.A. (amongst other places, but a lot of us are from socal). BTW we run operations currently Mon and Thurs, 7-10 or 11 (I always forget which) and it is a West Coast server. If that doesn't appeal to you, I'm Katze, Bladewarder, and C'hat'xia and you can whisper me, and I can keep you updated on if we make a guild allied with <Force Works> like we plan to do for friends and some alts.
  4. When I was a clicker I used to move with a combination of the mouse and the keyboard (somehow I moved forward and back with the keyboard, mouse turned, and clicked abilities, it was wierd but felt good at the time). I was also one of the top 50 Hunters in the world in WoW on several different ICC fights (can't comment before that because I didn't look up World of Logs info until someone dragged my self critical butt in there to see I wasn't a bad player when we were in ICC). This was when the content was still competitive and current and I was undergeared compared to many people because our loot system favored other members of the guild at that time (didn't get a 2nd piece of heroic 25 tier until 2 weeks before Cata came out). I will say as a footnote that after I attained such a status I started training myself to mouse move and keyboard use abilities to see if I could be even better. For Cata, I bought a Razr Nostromo because for some wierd reason I couldn't get over looking at my action bars for abilities even when using the keyboard to use abilities (used addons to set up my action bars to look like my Nostromo buttons which I don't have to do in SWTOR because of the 2 bars we can have on the bottom). All that being said, it wouldn't suprise me one bit if being a clicker was mostly a detriment to people with bad responsiveness of their computer to the server or something like that, and that a majority of the time mouse turning and keyboard use of abilities ended up superior. My system isn't the best out there by far, and wasn't when I was a world class Hunter, but was still better than many gamer computers.
  5. So clearly the most common age group to answer a thread like this in SWTOR is the 35-45 age group <------ 38 in May
  6. Thanks, I almost spit out my pizza all over my monitor over the Sithian Inquisition one, lol.
  7. I play an MMO and go to the forums for it, and find that people have some really good relationship advice because MMOs can provide a good sense of community filled with different people with different perspectives on the same issues. Just sayin Oh and my novel I wrote a page or two ago, not sure if I mentioned it but I'm a woman, in case anyone was wondering.
  8. My fiancee (who I've been with for 14 years... and b4 you ask, we went back to school in the middle of that, didn't want to screw up financial aid by being married, and are both looking for careers to pay for the wedding) and I are both gamers. I knew this about him when we first started going out but neither of us were into MMOs until while we were in college, where he insisted we try WoW because we both loved the Warcraft series storyline and Bizzard games. It was to our benefit when I finished my degree and came home while he worked on his Master's so we were 850 miles apart (gave us something we can do together and be sociable with it). Currently we get flak from our families who we are each living with while we get better jobs (yay economy crashing as we get our degrees...). It's awesome when they talk about how we're on the games for hours on end, talking to each other and to friends we ended up meeting in WoW and have met irl because of our friendships there, and now all of us play this game. When they start talking bad about that, all we have to do to shut them up is ask them 1) how active is your brain when you're watching tv, 2) how many people to you meet and interact with socially while watching tv, and 3) how many hours are you watching/sleeping through tv each day? Yeah, we tend to win the argument. Many people who argue against playing these games either 1) find there actually is an issue with the gameing so the gamer doesn't spend enough time with family and/or 2) they don't understand how socially and in some ways intellectually involved games like this are compared to, say, platform games or older non-social games. My fiancee and I are both glad we spend time both in and out of game together. One more thing they don't understand, but I think it's better illustrated rather than flat out said involving social games. I have seen friendships built in these games. I have seen group counseling given that saved marriages. I have seen someone's dog's life saved when a veterinarian guildie found out about another guildie's dog's issue and was able to give proper advice. I have cried upon finding out a friend I met in game but never irl (but talked to in Ventrilo) died in a car crash after having given me advice that changed my negative self image. I have seen bonds made between people that only striving towards a common goal can build (no matter how insignificant that goal is in the grand scheme of things). I have even seen guildies help a teenage guildie find reasons to get off drugs and know he has friends he can count on, even if he doesn't see them. Amongst this and much more, I have heard far less often the negative stereotypes that tend to be the extreme bad (abandoned families, divorces, etc.). As people have said, balancing this (as good as it can be) with offline hobbies and relationships is key, just like with any other social hobby, but what I mentioned above may help some people drive it home better that it can be done responsibly and can be healthy when balanced, and that abstinence from gaming isn't always the right answer for some people. Now excuse me while I get ready to do some birding with my fiancee and then go to sushi afterwards since this isn't a raiding day for our guild and I have the day off from work. Maybe we'll do something extreme and mindlessly watch a movie too
  9. If you're running with a guild or pug that would rather take one of us (I am an Operative) that whines about gearing for 2 roles than to take you as a mainspec dps and use us sparingly and mostly in our main roles, you have more problems than whether or not the dual spec availablity is the fair thing. The best thing is to just make sure you play your pure dps well and show that you're better to fill a dps slot than someone that on the offchance might have to switch specs mid-run, and to run with a guild that sees the benefit of having pure dps on much of their roster. A good guild can manage to be fair to it's members (who have the guild's success in mind not only their own interests) and is good at meeting the guild's goals at the same time. With the current tanking and in some cases healing needs in operations, either the boss that needs less tanks/heals should also allow for a gimpy dps to be carried (example, a tank in tank spec in dps gear... or an Operative lol), or allow for switching specs in a pinch to keep the operation going with the actual needed operation dps output to avoid an enrage even at nightmare level... or just keep the ops as easy as they are now so it's not an issue either way. Then all Bioware has to do is come out with content super fast so people don't get bored as quickly with PvE endgame because they blow through it so fast. Personally I'd rather go with the idea of more difficult content, at various levels of difficulty, with different tools guilds and operation members can use to strategize approaches for success. Heck, you can even have a PvP build set up if you don't use dual spec that way, or have a flashpoint spec and an operations spec if only PvE is your thing.
  10. In 1.2 Republic characters get spaced when they try to use fleet pass. Bioware doesn't like Republic. Okay, the serious answer is you may need the correct quick travel point on the fleet before it can be used.
  11. Yes. We use it to cap people in cut scenes.
  12. Sorry, you're only allowed to drink if you're Empire. Jedi are meanies and don't allow it. Didn't you know that's why everyone's been rolling Empire?
  13. Sweet! Another good discussion thread started! I agree with the list the OP posted, especially the parts involving open world PvP and PvP/PvE incentives. I want to add incentives to keep each crafting profession. Cyber is currently near useless even before endgame (partially because it's so easy to get endgame gear) and seems more of a levelling profession, and for upgrading ships. It would be nicer if Cyber plans dropped and not just ones for armor (not sure if weapon ones drop or not, haven't noticed). No crafting profession should be useless just because the content for better gear is so easy.
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