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Casusf

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  1. I went with Commando in the end. Something about using a Gatling gun was just too appealing to me. Plus my last played character is an Operative anyway. Though Plasmatech is strong on it's own. I may not need Commando for some time, unless they're a better ranged dps or heals are really needed. I haven't played in awhile and I don't consistently keep my bearings to make endless credits at endgame.
  2. What should I pick as a second tech class? I'm torn between sniper and commando. In the past I used to main a BH Mercenary.
  3. Hey I'm looking to server hop from the Shadowlands, I couldn't get a straight answer from the smart-asses on the general chat but are there any oceanic players operating still on The Harbinger? I'm from Australia and currently lacking an objective focus atm without some guidance via active/living guilds.
  4. Yet I get this crazy feeling that I've seen this thing before......
  5. The title is fairly self explanitory. Theres no hideing the fact that huttball is a modified version of Gridiron, aside from blasting and gutting one another up and down the circus of The Pit. It just isnt right to end the game just when your team plays as badly as the Detriot Lions then ends up on the 4th down with an inch to go for touchdown to win with 3 seconds left on the clock. I know its a rare occurance but none the less epic for swtor (especially with 30'secs left 2 to 3!). Depriving the chance for either the Rockworms or Rockdogs side, to have a crack of one chance for greater glory is just an insult to the belief that an epic experience can truely be delivered to the players of swtor. So please consider adding more time to a great game that could significantly mean alot more to this community of hopefully senseable gamers. Also it'd be nice if you gave us alittle bit more time to react in getting into the fight, given that those willing can be unlucky enough to get blocked by the spawn timer portal.
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