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Euboe

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  • Location
    Lytham St. Annes, UK
  • Interests
    Facebook, WoW, Drinking, LAN Parties, Squash & Film Production
  • Occupation
    Filmmaker
  1. So simply will we see the Cantina Tours come over the atlantic to Europe? perhaps London/Manchester - UK and other capitols around Europe. I realise its a big ask and that you guys are based in Austin, Texas. But heres the thing Star War fans don't just exist in North America, were a global following. So in the interest on you keeping the name; 'community cantina tour' rather than the currently more apt name; 'community cantina tour USA - bad luck for any who lives outside the USA, but tough potatoes.' So I think for equal community participation you should consider doing some european cantina tours. Hell just move BA Austin to the end of my road, ill bring British scones. eh!?
  2. I say leave them be! i mean everyone who says "oh they should of told us on Friday!" I mean really its a friday, no one wants to work on a friday. Everyone I know including myself half-arses it on a Friday. I mean its Happy Hour day for heck sake, these guys probably just wanted to get the day done with and go home to their families and start their weekend away from work. Also thats life for you springs to mind, we all have to calm down, not everything goes to plan. I will agree turn back the XP and CXP boost event if you can, or offer compensation, free sub time, a new mount or some other premium item. Either way we all need to calm the f down! its not like they put a madman in the White House... oh wait we did that already. -Euboe
  3. @Joluka - I would say i stand behind the MMO model of KOTOR, SWTOR is a wonderful game. I was simply airing my opinion that the lack of wider universe consequences. If I decide Makeb is destroyed I would like it to ACTUALLY be destroyed for me. Or if I decide to destroy that civilians home, i'd like bounty hunters to hunt me or the civilian to get his revenge. I understand that from now previous comments that having alter-narratuve ending or consequences for every single player is a tall order but at the same time its also quite feasible. After Chapter 3 we all basically tow the line into the same narrative course; Makeb, Dread Masters, Revan, Ziost, KOTFE & KOTET all lead to the same narrative conclusions its only minor choices that we get to choose and these neither affect the outcome of the narrative. So wouldn't it easier to simply alter your wider universe geography e.g. Destoryed Korriban, Different NPCs, rebuilt buildings and etc to depict the course of the narrative with phase differences. You could have level 1-69 one phase and 70 a different or etc and actually many MMOs do infact implent this; WoW for example there is a phase differ right smack in the middle of Stormwind. As for the problem of isolating yourself from other players, i am not suggesting everything be a different phase for higher levels just small details. Also the content now is soo easy the game is basically solo. I can do heroics, FPs, Dailies and Story on my own right upto level 70. The only things i cannot do are; OPs, PVP, Uprisings and etc. Also doing this could implent re-rolls to play with a new friend who just started SWTOR. I mean SWTOR was mean't to be a story-driven MMO where your choices matter and determine the journey/outcome. All we have is the illusion of choice, not choice with meaning. I want to be the player who is developing my narrative as I want to play it, not a narrative playing out before me and I could to make minor conversational choices that don't affect the outcome, surely thats not too much to ask. -Euboe
  4. I hear you completely and I guess that is one perspective I did not consider, the integration of every single players unique version of the wider universe and game would be impossible. I guess I have come to expect more RPG/Solo attributes from this game which is a MMO. Don't get me wrong I love this game and won't be giving it up anytime soon, I mean its Star Wars for heck sake lol. But even with your opinion of wider universe changes being basically impossible, wouldn't you like it to be possible even if its on a smaller scale. Like you said with "fitting into a frame that includes everyone somehow" wouldn't you like to see some changes to the wider universe after all the content? I know I would. Anyway consider me schooled and humbly eating my proverbial pie *nom nom nom* now lets all go and drink some tarisian ale and play pazzaak - does anyone remember how they played it 500 years ago? -Euboe
  5. So I have been thinking recently in light of KOTFE/KOTET and now the new 5.2: War On Iokath. Though I am thrilled for the new chapter to begin I could not ignore an alarming problem in the SWTOR Story Arc. As we know it everything from Chapter 1 to Chapter 3 is cemented in the SWTOR universe and the narrative is the Sith Empire and Republic at war with the ultimate conclusion of either the defeat of the Sith Empreror or the culling of the Dark Council (Sith Empreror is still defeated, not destroyed). 1) My first concern is if the PLAYER is truly making decisions within the story that will affect the universe then why is there not a different outcome? SWTOR sells us the ability of a no bar story where our decisions affect the outcome, and yet the outcome does not differ. 2) Makeb, Dread Masters & Order Of Revan; much like its KOTET/KOTFE this narrative does nothing to affect our position or course in the wider universe either the outcome is Iostope-5 is extracted or not but does that actually change Makeb no! Dread Master, like Revan are ultimately defeated by the combined forces of both Empire and Republic which is unavoiable, and we go back to killing one another as soon as we are done. Where is the alternatives? Or the tide of the war shifting? 3) Ziost, seems different due to the consequences that befalls the planet but ultimately it is the same as most conclusions in the grander scheme of the SWTOR story. You eventually reach a no point of return; your journey like most progression in previous content may differ but the destination is the same without any real change to the universe around you. 4) KOTFE/KOTET - 5 years has passed and the Sith and Republic has been defeated (Trailer). Yet I fly over to Korriban and boom everything is the same. No signs of difference that the Eternal Emprie marched in and upset the established order. KOTFE/KOTET actually go one step further and remove its narrative from the consequences of the wider universe in the form a nice compacted, repeatable chapters. Why do people feel so compelled to join my alliance to defeat the eternal empire? as far as I can tell nothing is changed and infact the Sith and Republic are not destroyed there STILL FIGHTING ONE ANOTHER. Infact my decision to be either Ruler of Zakuul and the Galaxy or Peacemaker does not actually change anything some heroic quest will still ask me Ruler of the Galaxy to go collect spare driod parts for those Jawas over there (really). 5) War on Iokath - we are told that we now get to choose faction regardless of original class (Something I think BW should of done at launch - but ohwell). Yet as we learn the decisions made on Iokath will have no consequence on our wider universe gameplay?. Infact BW reassure us NOTHING WILL CHANGE. The only thing we have to concern ourselves about is the future, our choices will affect future storylines which i am sure will have the same ultimate outcome along a pre-determined narrative arc. 6) Companions & Other Junk - The lack of wider affects in the SWTOR grand story trickles down to even the basic planetary missions. If I the player decides to murder those bunch of civilians or destroy their power generators as the mission story plays out. What is my penance or consequence for that action? Maybe a bounty placed on me? or cold act of surprise revenge nope instead; ohhhhw Dark Side points well no matter when I reach end game content i can flip a switch and undo any darkside points I may of done previous to the fact by simply spamming warzones. Companions in one word are; by-products. Yes our decisions affect our relationships with them but if the ultimate goal is to level them to influence 50 then I ask where is the choice if the goal is set, where is the alternative course, as the most logical course is too kiss *** to get them to 50. Granted in KOTET one becomes for ever grateful, while the other becomes Vaylins play thing but its decisions like that, that gets the PLAYERS hearts pumping as opposed to "going through the emotions". Also [spoiler ALERT] If the loss of companions at KOTFE with the immeadiate re-recruitment then why reset the influence or set the level to 50 before KOTFE? Ultimately makes no difference as you spam companion gifts just to try and get them upto 50 in order to unlock story content that neither affects you or you to it in the universe or immeadiately to the companions itself. I ended up sacking off getting companions to level 50 before KOTFE because it seemed pointless if then I was going to loose said companion straight away. Also where is my maybe-baby with Quinn, he wrote to me wanting a baby, when im sure family planning might call for a face-to-face, or hell even a holo-call after I just killed that entire family. But surely me murdering that entire family wouldn't make you think twice as my suitability to rear children? would it Quinn? no! okay! You seee where im going here - unconsequential. 7) Causality and Immersion; If you understand that SWTOR was pegged as the MMO where "Your in charge to determine our own Star Wars Destiny" then one would have to wonder what did we actually get? Lets consider the rule of causality; Action 1 leads to Action 2 which leads ultimately to Action 3 which should inturn should affect Action 1. If we apply this to SWTOR; Mining Isotope-5 (Action 1) leads to the Destruction of Makeb (Action 2) which should ultimately lead to Empire finally winning the war against to Republic (Action 3) which then should lead me back to my new Action 1 e.g. What Rebel scum do I need to murder in order to make this happen? Wait! Makeb is still here! buuuut I wanted to win the war or are we always destined to wait for every Jedi Knight to vanquish the Empreror solo, over and over. (Wait! How can one lonely knight (level 50) vanquish the empreror at the end of chapter 3 and yet in beginning and end of KOTFE/KOTET doesn't stand a chance (level 70) and/or needs help from a dead daughter and a wayward son - strange). If a player comes to same wonderful realisation that I have, that actually were not developing our own narrative were simply "along for the ride" with particular checkpoints then what will happen is a break down of immersion and a lack of investment or concern in said narrative from the player which im sure as your sole and biggest USP it wouldn't be a good thing. 8) Conclusion - FINALLY! I have to be honest I am not going to unsub from SWTOR because im bored of WoW though ESO been showing a promising comeback but more so I am a massive Star Wars fan but im not everyone and others may. I would suggest an overhaul of content; the stories in SWTOR are good just make them count okay. If im a player on the galatic stage (Strongholds) then I want to shape and bend the universe around me okay! I realise that there cannot be an infinite amount of recourse but surely there can be alternatives that count. I would like the DEVS and other players to offer feedback or their opinions on this thread and if your feedback makes me eat the perverbial pie I will do so humbly. Also what happened to Pazaak? 500 years and everyone has forgotten how to play, also Pod-racing (Taris/Manaan) why isn't these things in the game like they were in KOTOR. Also what about aging and voices to go with it? Also where the hell is Kashyyyk and why hasn't Manaan been more developed? Hope you have enjoyed the read and if its any consulation this took me hours to write on my mobile. - Euboe.
  6. Euboe

    PvP On Iokath

    Hi Devs & Eric, Loving the announcement of 5.2 and the stuff that it will bring to SWTOR, just a little question about Unassembled Components and Tier 4 Gear. Is the cost of Tier 4 gear at the vendors (Similar to the current gear vendors for 230-242 on the fleet) going to price the Tier 4 gear roughly the same as Tier 1-3 or are we going to see an inflation in the amount of Unassembled Components required for each gear piece for Tier 4 and if so are we going to see an increase in the current 1k currencies cap for UC currently in-game? Regards Euboe
  7. Well actually Miralukas would make excellent snipers; as their connection to the force would allow them to not only pinpoint the target but also anticipate the movements of the target from a great distance via their essence. The force sight connection allows Miralukas to percieve the world around them in a 360 degree with close and far distance (almost as a third-party perspective). But also forming particular arcs when needing to focus on an area. The question is for the lore, is if the connection to the force is inately so strong then wouldn't Miralukas just naturally become either Jedi or Sith as opposed to any other class.
  8. Kittens! what a perfect code word. Apprentice: "Baras is betraying me isn't he!" Lord Drahg: "Yes... but it doesn't matter, you won't survive the kittens in order to get out of that cave."
  9. Thankyou for the reply, I made an application on your website.
  10. Hi Progenitor, Returning sub player who realized after two months of doing solo content (rolled new char) on TOFN that everyone had vanished. I know how did I not notice it earlier; I maxed my new char (Jugg/Immortal) and in terms of PVE content I am only upto the Dread Masters. Well I am now convinced I need to move servers and I am contemplating; TRC, Harbinger or Progenitor. I am writing this post to see if there are any PVE-Guilds or PVE/RP-Guilds on this server that have a social and friendly atmosphere, that do priorities PVE progressions (FP, OPS and etc) but it is not their top priority. I want to avoid 'PVE Elitist' Guilds that have a inner circle of players that gloat over the help they got when they joined and subsequently the best raid gear and yet there not willing to help others progress. I have only ever played Jugg (i know why re-roll same class); well I forgot the story that is why haha. So I would be looking to get more experience with class for the 5.0 Guild/PVE content. As for RP I am a novice at best, never done it before but would definitely like to find players/ a guild who would be able to show me the ropes and adopt it into my SWTOR gameplay. Kind Regards, Darth Euboe Jen'ari
  11. Hi Harbinger, Returning sub player who realized after two months of doing solo content (rolled new char) on TOFN that everyone had vanished. I know how did I not notice it earlier; I maxed my new char (Jugg/Immortal) and in terms of PVE content I am only upto the Dread Masters. Well I am now convinced I need to move servers and I am contemplating; TRC, Harbinger or Progenitor. I am writing this post to see if there are any PVE-Guilds or PVE/RP-Guilds on this server that have a social and friendly atmosphere, that do priorities PVE progressions (FP, OPS and etc) but it is not their top priority. I want to avoid 'PVE Elitist' Guilds that have a inner circle of players that gloat over the help they got when they joined and subsequently the best raid gear and yet there not willing to help others progress. I have only ever played Jugg (i know why re-roll same class); well I forgot the story that is why haha. So I would be looking to get more experience with class for the 5.0 Guild/PVE content. As for RP I am a novice at best, never done it before but would definitely like to find players/ a guild who would be able to show me the ropes and adopt it into my SWTOR gameplay. Kind Regards, Darth Euboe Jen'ari
  12. Hi TRC, Returning sub player who realized after two months of doing solo content (rolled new char) on TOFN that everyone had vanished. I know how did I not notice it earlier; I maxed my new char (Jugg/Immortal) and in terms of PVE content I am only upto the Dread Masters. Well I am now convinced I need to move servers and I am contemplating; TRC, Harbinger or Progenitor. I am writing this post to see if there are any PVE-Guilds or PVE/RP-Guilds on this server that have a social and friendly atmosphere, that do priorities PVE progressions (FP, OPS and etc) but it is not their top priority. I want to avoid 'PVE Elitist' Guilds that have a inner circle of players that gloat over the help they got when they joined and subsequently the best raid gear and yet there not willing to help others progress. I have only ever played Jugg (i know why re-roll same class); well I forgot the story that is why haha. So I would be looking to get more experience with class for the 5.0 Guild/PVE content. As for RP I am a novice at best, never done it before but would definitely like to find players/ a guild who would be able to show me the ropes and adopt it into my SWTOR gameplay. Kind Regards, Darth Euboe Jen'ari
  13. Exactly what im looking for, nice social guild with a active community. Doesn't have to of progressed far in raiding as I think that creates an elitist sect where only the top members will do certain raids. I'd rather a guild with a sense of community where I could help levelling players progress. Kind Regards, Euboe - TOFN
  14. Is Stroke My Wookie recruiting? does the guild have a strong PVE progression? any RP in the guild? local to TRC Server? Kind Regards, Euboe
  15. Thanks for the reply others say TRC, you got alot of active guilds on your server. Any you would recommend?
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