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TsarNikolai

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  • Posts

    16
  • Joined

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  • Location
    London
  • Interests
    Gaming/Reading
  • Occupation
    Student
  1. Here, Here After levelling both a BH and a JG to 50 and then tanking HM/Nightmare raids with both i can honestly say threat-wise JKGs are weak. Maybe if the other two tanks didn't have so much unblock-able/unmissable damaging abilities it may help. Also the Defense Tree REALLY REALLY REALLY needs some love.
  2. This build almost decent for Tanking, although the lack of Cyclonic Sweep and points into Command and Profound Resolution makes me sad inside. At least until you can get 100% Accuracy from gear alone, then i feel that the spec moves to this 34/7/0 build: http://www.torhead.com/skill-calc#500fMGcubrkuRZhMM.1
  3. /Signed. Honestly whoever thought of this FPush resetting FLeap needs to be Fired. Now. Or forced to level a Defense Specced Guardian, so they ACTUALLY HAVE AN IDEA OF HOW THIS CLASS PLAYS!!!
  4. Do you the same difficulty operations share the same lockouts? If i went hard 8 man Hutt and then did 16 man hard Hutt, would i be locked out of the second operation? Can someone clear this up, cheers!
  5. Tried it, didn't work. Opened up a ticket and we'l wait and see.
  6. I have leveled my Artifice to 400 and yet i can not train or even create Mods. It does not even give me the tab to select "mods" and i cannot train them from the vendor. Is this due to a bugged crew skill or am i just cursed??? Help.
  7. Yes. It really is fun when it takes 5 sith nuking you at once to take you down. Or walking the entire Huttball map and scoring. Or pwning everything in 1v1 HOWEVER!!! It only gets good 30+
  8. 8:45 and there was a 250+ queue on Legion of Lettow. *** BIOWARE Lock the server already!
  9. Carrick Station, Taris, Balmorra At Balmorra it's extremely close to the inital quest line
  10. http://www.torhead.com/skill-calc#500fMGcubrkuRZhMM.1
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