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Tanzul

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  1. While I don't want to be a god like my disc priest was, I'd like healers to get a LITTLE bit more survivability. Not much but I'd like to at least be able to hold off one guy attacking me for a couple seconds until I get a peel. Right now it's a little difficult to defend yourself for those couple seconds while moving, and stopping is usually not an option with the number of stuns and interupts in the game. //I'm a baddie
  2. I was really lucky with token drops on the old system but have yet to see one on the new system. yay karma. But I prefer the new system, the old system basically made the centurion tier useless. I do however think there can be a little balancing on the rate you aquire gear. Right now I'm a few pieces shy of full champion gear and 10 ranks to go until Battlemaster. Meaning there will be a large streach where I can't improve anything. I do realize that I'll run into the same problem once I hit Battlemaster and max my gear. At least my companions will have a decent kit. hehe.
  3. I'd rather them leave than sit at the spawn area spamming chat about how bad everyone is. Sound like another game?
  4. That is my big beef, I know this game is young and will have its problems in the beginning. But I'd like some feedback on what they are doing to address our concerns or at the very least explain why things are fine the way they are. But it seems the marketing guys have the devs on a leash and won't let go. One small thing I'd like to see that would be a great stop-gap until cross realm comes out is to make it so same faction can face each other in Alderan or Voidstar. This would help with the 20 Hutt-ball matches in a row problem on servers wtih huge faction imbalances.
  5. The current state of the game is a late beta at best but I put more blame there on EA using a Jedi mind trick on Bioware to launch becore the holidays. But looking past the bugs and absolutely assinine UI decisions, there is enough potential to warrant a modest subscriber base.
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