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Limedust

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Everything posted by Limedust

  1. Stop making excuses for the service provider. Demand more for your money.
  2. Done a thousand times. Has it made a difference? No. And I'll move on when I am goddamn good and ready to.
  3. No, free to play doesn't equal pay to win.
  4. Yes. All paths and outcomes are the same. When one goes "off the beaten path" to space, or performs any of the several tasks this games provides, the path, no matter when one chooses to do it, does not change just as the outcomes remain similarly static. Every class experiences precisely the same story, in the same order. In a broader sense, one may not even quest on the planets without following a narrow, even singular path to get from one place to another. There is no exploration; instead one is forced through a tunnel even out in the world. Warzones even only have two possible outcomes and neither has any significant difference in consequence.
  5. If it's subjective, how can one MMO (in your example, TOR) be better than any other game on the market? Perhaps you should cease your nonsense, and stop wasting all of our times.
  6. Received a lack? Cool phrasing there. I suppose I should put it plainly; there was nothing lost in this instance that wasn't intended or designed to be lost. The player clearly did not prepare for the event or do anything to mitigate what he thought might be the deleterious effects on his personal (and yet startlingly solipsistic and anti-social) experience. Let's not pretend that what is at question here isn't one person's overly sensitive reaction to his mismanagement and misunderstanding of the game. He got killed--he doesn't like that.
  7. Hive mind of hatred? Interesting metaphor. Anyhow, you're being purposefully disingenuous. Try harder next time.
  8. Yes, you made that exceedingly clear, at least insofar as you are the subject.
  9. And where are these paragons who are willing to stick with the challenge? They aren't here, that's for sure. No, instead, the inbreeders (as you called them) that copied WOW are the ones running the forums, (mis)designing the game, and continuing to administrate SWTOR. Look no farther than the skills in your hotbar and tree for proof . . .
  10. Dumbed down? I don't really think it can get any dumber than this one. Oddly, some people still want to do most of the dumb, easy heroics, Flashpoints, and Operations that are out there, but they don't even get the chance for that pyrrhic pleasure because there is no one for them to group up with . . . a better LFG tool with cross-server capability will help. Is it entitlement to want to play a game one paid for? I think instead the entitlement I see here is often displayed by that sort of person says "**** you" to everyone who has a suggestion or critical viewpoint; perhaps you should stop reading the forums and keep your entitlement to yourself.
  11. Lot of incomplete sentences there . . . but I think I get it. You want people to be a certain sort of customer; they should be neither hardcore nor casual, not critical, ideally should not have played another MMO (especially WoW), and should be satisfied at all points with what they are given even when they, in ignorance, realize something is wrong but can't articulate the problem because they have no basis for comparison. Interesting. I bet Bioware was hoping for the same sort of player.
  12. Are you kidding me? Is it still kindergarten, that you have to run and tell if something happens that you don't like? Jesus ****.
  13. They're doing it wrong. See, that wasn't so hard. Give me 300 million dollars and I'll do it; I guarantee it.
  14. Yeah, and then the 26 people left would be allowed to congratulate yourselves constantly on how great the game is while you fail to play because even you're bored by it.
  15. What about those roughly 800k people that just left? You believe them?
  16. A very common suggestion . . . and one that close to a million people have taken to heart.
  17. 1: Numerous bugs, including sound, graphic artifacting, sticking points . . . 2: Storylines are trite, poorly scripted. 3: VO is dull and repetitive, overly time consuming, immersion-destroying. 4: Bioware Team is incompetent (and arrogant to boot), CSRs unresponsive, and direction of the game is personally disappointing 5: The lie that choices matter. Finally, the game is plain and simple . . . boring. PVE is simple, uninspired, and ultimately the same across the entire breadth of the game. The character classes are precisely the same as those in WoW; no originality or even an attempt at it. Planets are quiet, enemies uniformly grouped into the same configurations, and everything is completely empty. Not a terrible game . . . just one that's been done ad nauseum and lacks the features of others that are doing the same thing.
  18. Open mind? He listed a pasel of MMOs and declared, irrespective of any comparison, that this game is the best one ever made. Is the sheer number supposed to convince one? How about length of time played? What about the patience so often called for by people that like this game? It doesn't seem like that was granted the others mentioned. I keep hearing about potential. Potential for what? Where? What will this turn into that it isn't now? What indicates that this game will get better? It certainly isn't the preceding six months of folly that would make one see potential. I am glad, really, that some people like this game . . . at least it's worthwhile for them. However, the meaningless platitudes and vague cheering that goes on here is pretty sad.
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