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Limedust

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10 Good
  1. Stop making excuses for the service provider. Demand more for your money.
  2. Done a thousand times. Has it made a difference? No. And I'll move on when I am goddamn good and ready to.
  3. No, free to play doesn't equal pay to win.
  4. Yes. All paths and outcomes are the same. When one goes "off the beaten path" to space, or performs any of the several tasks this games provides, the path, no matter when one chooses to do it, does not change just as the outcomes remain similarly static. Every class experiences precisely the same story, in the same order. In a broader sense, one may not even quest on the planets without following a narrow, even singular path to get from one place to another. There is no exploration; instead one is forced through a tunnel even out in the world. Warzones even only have two possible outcomes and neither has any significant difference in consequence.
  5. If it's subjective, how can one MMO (in your example, TOR) be better than any other game on the market? Perhaps you should cease your nonsense, and stop wasting all of our times.
  6. Received a lack? Cool phrasing there. I suppose I should put it plainly; there was nothing lost in this instance that wasn't intended or designed to be lost. The player clearly did not prepare for the event or do anything to mitigate what he thought might be the deleterious effects on his personal (and yet startlingly solipsistic and anti-social) experience. Let's not pretend that what is at question here isn't one person's overly sensitive reaction to his mismanagement and misunderstanding of the game. He got killed--he doesn't like that.
  7. Hive mind of hatred? Interesting metaphor. Anyhow, you're being purposefully disingenuous. Try harder next time.
  8. Yes, you made that exceedingly clear, at least insofar as you are the subject.
  9. And where are these paragons who are willing to stick with the challenge? They aren't here, that's for sure. No, instead, the inbreeders (as you called them) that copied WOW are the ones running the forums, (mis)designing the game, and continuing to administrate SWTOR. Look no farther than the skills in your hotbar and tree for proof . . .
  10. Dumbed down? I don't really think it can get any dumber than this one. Oddly, some people still want to do most of the dumb, easy heroics, Flashpoints, and Operations that are out there, but they don't even get the chance for that pyrrhic pleasure because there is no one for them to group up with . . . a better LFG tool with cross-server capability will help. Is it entitlement to want to play a game one paid for? I think instead the entitlement I see here is often displayed by that sort of person says "**** you" to everyone who has a suggestion or critical viewpoint; perhaps you should stop reading the forums and keep your entitlement to yourself.
  11. Lot of incomplete sentences there . . . but I think I get it. You want people to be a certain sort of customer; they should be neither hardcore nor casual, not critical, ideally should not have played another MMO (especially WoW), and should be satisfied at all points with what they are given even when they, in ignorance, realize something is wrong but can't articulate the problem because they have no basis for comparison. Interesting. I bet Bioware was hoping for the same sort of player.
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