I've played a fair few WZs tonight -- on a side note, surprised at how many Voidstar/Alderaan games I got -- and think I've given the new changes a good enough go. It's no less enjoyable that prior to the changes but, to me at least, there are some noticable differences:
- I occupy healers (note I said occupy and not kill, can no longer out-damage the heals (yes, incl. interrupts)).
- I can now bother the ball carrier in Huttball without worrying about his resolve bar so much.
- I can now well & truly stun lock someone.
- It takes a lot longer to kill any target, regardless of class, especially healers.
That said, I'm still able to do my job and disrupt the other team fairly easily.
---Added---
Just to clarrify:
When I say that it takes a lot longer to kill someone, I mean a lot. Now I'm not saying that we could 'global', as so many seem to accuse 'us' of, prior to patch but it wasn't exactly slow; granted. However, it's painfully slow. So slow that many times either my target or myself have just walked away from eachother.