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Kharvok

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  1. Oh when you mean "explore the galaxy" you actually mean level through zones in a tunneled fashion and play starfox in your little spaceship.
  2. No it's very restrictive and lacks the MMO feel No sense of exploration
  3. I can't believe the company that made WAR and DAOC doesn't have good pvp in a high budget MMO.
  4. level was an accomplishment in EQ. It was also a group effort. Literally when you leveled it made a "ding" sound.
  5. I don't see what people are talking about "all MMO's" they really just mean, WoW and RIFT.
  6. This company (kind of) brought us DAOC and WAR, so it is right to expect big, good pvp.
  7. I think a lot of MMO players want the tools to make their own story. Not be told what to do and what you are. That said I haven't found the story in SWTOR to be that good. After about level 13 I figured out that my dialogue choices had virtually no effect on the story arc or the environment. Given the choice I think I would have rather had KOTOR3. This seems awkwardly placed between MMO and single player. I think this will end up being a niche game for Bioware fans, I don't think it contains the features or scope to retain the larger MMO crowd.
  8. I personally don't have much time to play. So when I play I don't want to listen to NPC's talk and basically say "Go kill X and bring it back"
  9. It will be a niche game. I don't think that the mmo community cares so much about story that they would give up their standard features or the pursuit of more innovative things.
  10. this would make this the best game ever. For now, it's just KOTOR with a chat box. Very few MMO elements.
  11. I completely skip cutscenes and cinematics. If I wanted that I would go play KOTOR. you know a game with a good story. A game where your dialogue choices matter.
  12. Because this game has to be just like WoW in every aspect. EDIT: Oh yeah, except voice acting.
  13. It has lightsabers. Other than that I think the single player story premise ultimately will cripple the game long term and make it a niche game. You can't have individual epic story arcs when you are constrained by MMO play. The two are hindering each other.
  14. Most people in this thread are mistaken. Mainly because most of their gaming experience only comes from World of Warcraft. You are concerned because you saw how Warcraft Arena play panned out. Balancing the game around PvP is absolutely fine. Balancing the game around 1v1 , 2v2, and 3v3 small scale situations is where you run into trouble. Games do not have to keep up the constant balancing act if they balance PvP around group play. This means balancing overall class mechanics and how they play in a full group for PvP, not how they play against every single other class. I would assume this is going to be the route that will be taken considering DAOC and WAR did this and are Mythic games.
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