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Duncker

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10 Good
  1. If it is released in June I might resub. But I seriously doubt it will come out within 3 months even.
  2. I think their direction is fine(I guess it can always be improved tho) but they just can't seem to produce. We have been getting some really nice promises but what have they delivered so far? Not much.. And do we have any reason to believe this will change anytime soon? No.
  3. It is pretty much a roller coaster. Follow the rails to the end. Don't step out of bounds..
  4. It may technically be fixes but the end result is a nice buff to an already very strong class. Not easy for the average player mind you, but very strong in capable *or* macroing hands... If you think Sentinel are weak you are doing it wrong.
  5. My sentinel felt overpowered before these buffs And yes its watchman. Now I get to enjoy a few more powers off the CD :D ..And then a nerf in 1.3 lol..
  6. Can I play with madness? http://www.youtube.com/watch?v=ocFxQjPeyiY
  7. Lets not kid ourselves.. Mercs are going down before Sorcs.
  8. You will never get stuck with something but you may or may not feel that way. Or so confucius says.
  9. Creds to OP for taking the time to record something and show it to us whatever it is.. And plenty of BOOO!!! to the killjoy above who could have done us all a favor and stayed in bed all day instead of posting that crap.
  10. I agree they should be even shorter, thanks for reminding us.
  11. WoW's LFD tool works. Copy it and change the font or something if you need to feel special(hint to BW). I sat 4h in Vaiken dock at prime time on imperial side tonight and I managed to do one(!) BT hardmode.. And Imperials have the numbers on my server too. I logged out in disgust and will not log back until there is a cross server LFHM and LFops tool.
  12. This should equal out the advantage that the catass crowd had that got their pvp gear before the comms nerf. (remember kids, exploit early and as much as you can) But I guess this is why there is all this QQ.. Many pvp'ers don't want a lvl field, they want loads of undergeared players to roflstomp and wave peens at. ..Or we could just remove the expertise from pvp gear and perhaps move it to raid gear instead where it only has effect inside raids(no other stat increases on raid gear). Then everyone would be at the same powerbase but with different looks. But I have little faith in human nature..
  13. Might be on to something but I think melee'ers should get better defenses rather than more damage. I would like them to have much better status protection than any other classes since they depend on their mobility and melee range. Also some protection against aoe is needed for those who dont have access to it. But some kind of a kamikaze buff for melee every once in a while could be fun..
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