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Knexis

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Everything posted by Knexis

  1. What is the status on allowing Dual Specs? Being a Commando I am spec'd healing for flashpoints and it is how I want to be progress through end game. When it comes to dailies I find it very difficult and even slow to do DPS to get through them.
  2. I support ALL of these feature requests. Especially a grid overlay and frame snapping to help line things up. I expected snapping to already be in there but was surprised when it wasnted and instead went and found a premade layout some did and installed it. Then just moved the pieces i wanted to.
  3. So I am levelling a Scoundrel as DPS. Mainly under the Scrapper tree because I like how it plays. I am curious as to the stat priority for this build. A lot of the items I seem to be getting from questing and such all have Power. I always thought of Power as a Healing stat and not much in the sense of Dmg. Correct me if I am wrong. If anyone has a good stat priority I can follow that would be great! Thanks!
  4. You offer sound advice, but frankly is not really relevant. The pre-made I have consistently lost to tn was a guild calld Horizon on my server. I have played almost all the classes and I do jump from class to class, and I know the maps and game styles very well. Recently been playing a healer, and that is also stupid. I am level 17, have 2 heal abilities that can actually heal, and they are both too long to cast to work, since I am stunned, knocked, snared, or interrupted almost 100% of the time. There are too many CC abilities tossed to ALL the classes to early, and only 1 ability that will get you out of it, on a lengthy cooldown. Either way PvP needs to be seriously looked at and soon, because I have a feeling I may dump this MMO like many other and go back to gaming on Xbox. Its not a threat or a nerd rage, it just sucks seeing something that could be so much better be ignored and dumped on.
  5. Wow, so they edited my catchy title with some lame title and then gave me a warning. Pathetic.
  6. This is how I feel every time I enter a Warzone against a pre-made. I don't know many people on my server. Definitely do not know enough to make a consistent pre-made with either, so I find myself solo q'ing all the time. Would it not be fair to only put me against other solo q'ers? I don't mind if I have to wait a few extra minutes if it means I stand a chance in the Warzone and can actually have fun. I have noticed a significant other problems with this game's PvP also. Mainly the lack of level brackets. I understand Bolster is there, but honestly, it means nothing when I am only level 16 or 17 going against anything 30+. Possible solution...make more level brackets. Like a 10-29, and 30-49. Then have them bolster to their respective max levels. Trying to cover 10-49 in 1 bracket feels like you are just throwing PvP in the game without any care or concern. Another problem is no AFK reporting. I have had several Warzones today alone where it was 1 player in particular would run to a safe spot in the map, where no one would see him, then camp behind a rock until the game ended so he could get some commendations. When I messaged him all he told me was "Learn to play the game". If this is supported behaviour I am going to start AFK Farming Warzones now then, might save me some frustration. There are plenty more problems I have encountered but these are the biggest ones that get on me nerves. Anyone else feel the same way or have some other ideas that we can throw out there? Also report this post so it gets attention! lol
  7. There have been once or twice where the person would magically end up behind me after the stun wore off, and the fire was gone. I always watch my ping for this and im never higher than 60ms. So unless they themselves are lag switching or something of the works to make them lag out on purpose to avoid it. One of these times Ill remember to record some of my games and when it happens again i'll upload it as proof that this is broken, or someone is cheating. I have never been able to glitch through fire. P.S. There was also another time in the same game recently where someone with half health just ran through the flames while they were active, no shield or anything on and they didnt even have the flame graphic around them to show they had went over the burning vent.
  8. More times than I can count now I have been playing Huttball, when the ball carrier comes running my way, and JUST before a fire pad goes off I stun them, whether it be on my assassin or my Sniper, then the flames start. The Ball Carrier has taken the full duration of the flames without losing a bit of health. Their health stayed the same. This is not just once or twice, it is on a consistent basis. I know the fire deals damage to me because there have been many time where I am not even on the square frame of the ring of fire and yet I get hit by it. Has anyone else experienced this?
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