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Volkrisse

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Everything posted by Volkrisse

  1. I would say nothing has been done about it yet, but this game is still VERY new and things will change, hopefully for the better
  2. im sorry, but join date Jan 2011 :/ ill continue reading the rest of the posts
  3. Not sure how recount would be cheating, but it would definitely allow specs to be given clout as being top dpser, rotations would be able to be hammered out etc. I don't think it needs all the extra crap however, enrage timers, etc.
  4. i leveled with Qyzen and had no issues, use Iresso a few times when I first got him, but he had issues with more than one mob. Qyzen grabs em all and bunches them into a nice ball of aoe death
  5. it'll be nice when we can actually start kiting etc.. very difficult to have to face someone... cast slow dots, turn around and run away without them catching up to you at that point.... hopefully they fix that and we don't have to be looking at someone to cast dots just like our heals.
  6. Healing in PVP is a lot of fun, seeing the frustration of an enemy throwing everything at you and you easily heal through it. However, one issue is that if you don't do any dps, don't expect to get many medals/valor from pvp. Which makes it difficult when you want to start getting gear at 50. but good luck and have fun :-D
  7. ^^ agreed. Even if you cast faster, you don't cast for less. So you shouldn't be casting more heals necessarily. In a pinch maybe, but doubtful. Keep throwing up your HOT for deliverance cast proc, and focus heal for your force return, if done correctly, you won't run out of force. If you do, its most likely your team, not you thats the problem.
  8. also the 1k, 3k, 5k (don't quote me on this) defense points medals you can get from healing too.
  9. maybe spend less time in warzones... and more time leveling. better douchey comment?
  10. please do, include spec, gear, strat
  11. im going to guess you're an imperial toon and not a republic one.
  12. looks good, but where are you getting these numbers from? just out of curiosity?
  13. heres a quick and easy rotation for elite+ mobs. buff qyzen with sheild and (if you want) our Hot. send him in cast both Dots before he gets there cast two rotations of dps (at work so i don't have the names of spells) ball of force, tele and the pebble one. throw Hot on companion, then your big heal (which should be reduced to 1.4 sec), then your focused heal to hopefully get some force back, then re-shield him again cast dots again and repeat until dead.
  14. why does it need to be upped? I don't think being as this game is barely a month old that we should run out of content already. :/
  15. I haven't seen anything about soft or hard caps for stats yet.
  16. True, but the issue with that is now you're relying on critting for heals. As a healer, I would rather have consistent heals that I can KNOW that it will heal this much, so im not guessing everytime when I should start healing and hope it will crit to stop from overheal. Helps with keeping an eye of force, so you don't burn through it on the first 1/4 of the bosses life. EDIT: Heal Spec: Willpower > Power >Alac > Crit
  17. Don't listen to Maivar .... full seer spec is awesome for leveling. I gain a level every 2-3 hours depending how hard im working at it (at 46 atm). I can take on multiple mobs without CC and elites and even champions are no match for me. One simple rule, if your companion stays alive, so do you. I use Qyzen (who's sitting at 11k health) and I fly through most instances/worlds. if there are a ton of normal mobs, forcequake them all down at once with the companion keeping agro, no problem. The only issue I have is if im fighting a boss that has a lot of stuns/cc. It is true that the DPS is a little lacking, but im a healer, can't be a powerhouse at everything, but as long as you have a solid rotation of keeping your dots up and healing your companion. you'll be fine. Downtime is minimal other than getting force back.
  18. I think it would fit better would a non-force/minimal force use ranged attack that does the same damage as our melee attacks but will help more with mana regen. just my 2 cents
  19. nah throwing rocks isn't the issue, wait until you get force quake... that's all you'll use from like 30 something +
  20. true, however its not a 100% thing, let alone the force spent to cast healing trance and hoping it procs is minimal force gain... especially since it has a global cooldown to it as well. get rid of the cooldown and it could def be a viable use for force regen, otherwise were stuck lol.
  21. Im a Seer and love my class. And though I agree with some of the things the OP is trying to say, others I do not. I do believe that sage should have a non-force using ranged attack to bolster force since all we have now is sacrafice (currently at work, so can't find out what the skill is exactly) which not only takes life but also destroys any regen we already have. However, do I think we need willpower based melee attacks..no. lol if were at melee range, were dead. we have force sprint, 2-3 slow down cc's, 1 full cc, heals and force armor. we should be able to get away at least to the point of killing our opponent. Also, i'd like to add, if we could throw some of our dots while not facing our opponent would make "keeping distance" soooo much easier. and manageable since in pvp, thats all we have for the most part.
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