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Verloc_Krieg

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  1. Sith Juggernaught (DS): He uses the Sith Code and the dark side as a tool to aid him, fully immersing himself in order to bring victory to the empire. He is ruthless in battle and won't hesitate to cut down and destroy his enemies. Having said that though, he isn't strictly evil and sees bigger picture of things. He spared a Jedi on Hoth and when it came time to induct Jaesa into his crew, he convinced her to stay light side. He needed that balance to his dark side fueled fury and was also an opportunity to receive insight about the other side. Since becoming the Emperor's Wrath, he is concerned with the good of the empire rather than his own ambitions, seeing himself as a figurehead and hero to its citizens. He also values the Imperial Military. As with the campaign against Revan, the return of the Emperor has caused him to realize the value of putting aside his differences with the Jedi. He stood firmly with Darth Marr when the temporary alliance was made on Yavin. On Ziost, the Emperor's betrayal caused him to forge his hatred into a sharp edge which he will use to destroy his master. At this point however, he is not concerned with the Sith Code. He will do whatever it takes (including allying with Jedi) to stop the death of the galaxy. Sith Sorceror (LS): As a half-breed Chiss, he knows of the pragmatism of his race despite being an outcast and as such, has used this philosophy to forge his goals. He feels the Sith Code has its merits but sees the disadvantages of its members drawing upon the dark side. It leads to infighting and is counter productive for the longevity of the Empire. Upon his coronation to the Dark Council, for his light sided philosophy, he will be gifted the name Darth Imperious. Jedi Shadow (DS): She was intrigued with and decided to follow the teachings of Rejivari on Tython. Being over confident, she has embraced the use of her anger along with the Jedi Code. This however has made her ruthless and willing to kill her enemies including the Sith. She is by definition, a dark jedi. Jedi Sentinel (LS): Light Side and follower of the Jedi Code. Powertech (N): Not below sparing people but not above killing them either. The Sith are crazy but pay well. Commando (LS): For the Republic. Pragmatic. Friend to the Order. Sniper (LS): From the Chiss Ascendancy. Views the Sith has somewhat harmful in their current incarnation. Scoundrel (N): "Jedi are cool I guess" and feels the Sith are going to spoil his fun, unless they are willing to deal.
  2. It just seems that the industry is shifting towards F2P and it wouldnt be a bad thing for Bioware/EA to consider in long term
  3. The newer F2P games coming out are not Pay to Win. Theyve made it a point to make it a fair system where you dont actually have to spend a dime if you dont want to. That is why I think F2P could work for SWTOR
  4. Your point? I think F2P is a better model and the industry is moving that way. If you stop playing a P2P all that money and time you spent is wasted too
  5. I fail to see why that is a bad thing. A company is making more money. Nobody is forced to buy anything. Ive never spent much money in a F2P except for something small that I though was cool.
  6. Free to Play would be awesome as long as they did it as a non-pay to win model. Like I've said the Tribes Ascend, LOL, and Planet Side 2 models are actually pretty well thought out. You can unlock anything over time and the items that cost dont actually give an advantage. I dont get why people automatically think freemium. In SWTOR it could be like Social armor, Orange armor, lightsaber color or effect (compressed or unstable), ship color, speeder variant, pet. That wouldnt be a bad model at all. I'd dish out some money for that. And if someone dishes out $300 on the game. That is not the game's fault. That is purely the player's problem. Oh and one more thing the F2P model would convince alot of people I know to try SWTOR. just saying
  7. http://www.ign.com/articles/2012/06/15/bioware-looking-at-free-to-play-for-the-old-republic This was posted an hour or so ago
  8. F2P is the way to go though. I wouldnt fare very well as freemium compared to the newer F2P games. It seems like the industry as a whole is switching towards a good F2P system. I mean for example Crytek just released a F2P recently and theyre going to focus on F2P games after Crysis 3. Theres Planetside 2 and Tribes. Theyre all not freemium but just F2P
  9. Not everyone plays 24/7 so the number online is actually considerably lower than actual subs
  10. I lost 1 out of 6. No big deal. It wouldnt have been that big of a deal if I lost more. Just a name
  11. What if it was purely cosmetic or social would still not play?
  12. I think it would be wise of Bioware/EA to consider switching in light of the fact that there is some really nice games coming out that are F2P. From my experience I know a lot of people that would play SWTOR if it was F2P
  13. I think Free to Play isnt a bad direction if done right. Not pay to win. Tribes and Planetside 2 have a good model of how to do it. You could pay to unlock social gear kinda stuff. I like SWTOR but I dont like having to pay 15 a month when I dont have the time plus I can use my money for other things like ammo for my guns and taking my lady out on a date. I wouldnt mind if it went F2P and I wouldnt see the game as a failure if it did. Btw i am tired so if my grammer sucks oh well lol
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