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Marcus_Cade

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  • Posts

    110
  • Joined

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Personal Information

  • Location
    In a reality not to far from here.
  • Interests
    Licking windows.
  • Occupation
    Surviving.
  1. Tech can only do tech & force can only do force, according to the live stream. There's a really good breakdown by Swtorista on YouTube.
  2. Taken from How to access the Jedi Guardian on PTS
  3. Initial thought (I will edit & add as I go) - It is not going to be easy to compare this to "normal" with such a small selection of abilities (I fully understand why we only have these at start). I think this first selection will be better served at later dates, when comparing what has become available then. ps - Running is currently faster than using a speeder. My face hurts from laughing at how long a lap of the station just took. (Thanks 😁)
  4. There are only a small set of abilities/pre-builds on first test-run. Everything will slowly unlock as we go.
  5. We only have set abilities in the first run, the others/all will open up in later testing. 😉
  6. This is not set. See main threads:
  7. As the title says. It's only been a couple of years, must be near the top of the bug pile by now?
  8. We don't have to even wait to get in game, to be shown *NO* thought has been given to the Nautolan's tentacles, as they are either sticking through the front of armours or (in the case of Bounty Hunters) seemingly feeding the rocket back-pack. This shows an incredible amount of zero thought (& laziness). If you don't care about the look of a character on the start-up screen: How bad could things look in-game. (edit) Hell, there are tentacles that are going through/overlapping other tentacles - How was this signed off as ok?!
  9. Since the new story was brought in, mail is costing C100 instead of C10.
  10. Agreed. When filing things, it is done Year > Month > Date - Hence the reason pretty much the rest of the world use DD/MM/YYYY.
  11. I'm sure this has been asked & answered many times, but - As the game is world-wide: Why is UTC not used, to give such times?
  12. Instant hit. No inturruption/pushback. FUN AS HELL! The only time I use rotations is *If* I have to, on a FP/Story Boss - Nothing else survives long enough. ** WARNING: INCOMING RANT ** Rotations: I want to play my character my way, not have it pre-defined for me. Unfortunately, more & more MMO's seem to think that the best way to give you "more options" & "greater diversity" is to give you even less choices & a more set ability usage. Instead of caving in to all the sheep, that want things mindlessly easy: Give greater choice. Make them think & learn. ** END RANT **
  13. I take it you mean "End Game" gear, as everything until then is still the same: Do H2's, on all planets up until the planet you are on, gear should last you a week. Hell, I did up to Tatooine in starter H2 gear from 1st 2 planets & starter items.
  14. We can also no longer Jet Charge in, until lvl59.. Yeah, you read that right: 59! PT Tanking was crazy enough, when we couldn't leap in until 30, but 59!?! Bounty Hunters as a whole have been completely ruined for me, & I have loved them since Beta.
  15. I am a PvE'er. It is annoying enough when things are tweaked for PvP'ers, with no thought to PvE'ers, but ultimately the changes do make sense (most of the time). However, I fail to see how removing the two melee range abilities (for those targets that have gotten a little too close) of Flamethrower & Rocket Punch, helps the "Survivability" of PvE'ers or PvP'ers. It is, in my eyes, a truly terrible decision. What do the rest of you think? ps - The Bounty Hunter icon is (now) for an ability that no longer exists.
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