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Vicid

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Everything posted by Vicid

  1. Play defense? Get hit with a 30 meter stun and then watch him force speed past two burning firetraps? Yeah that's great.
  2. Yeah well seeing as IA/Smuggler's only hope was to stun people who cross firetraps... I think this just makes it even worse for us.
  3. If you run up to the higher platform you can force speed + jump and clear the fire trap on the lower platform. This tactic avoids all the firetraps making it almost impossible to catch a sorc/assassin with the huttball.
  4. Best Biochem buff is the same as something non biochem users can use. This means each guild only needs 1 biochem player. So... yes. Nerfed the **** out of it.
  5. So this guy is a 'nub' by most sorc's standards and yet he's able to do well enough to post a video and brag. Great.
  6. That's still a lot of items. What % are you getting gear when you open those bags? What do you tend to be doing when you open those bags?
  7. Tell me you have faith and I shall tell you what you seek.
  8. Yeah let's give those Imps some help for when they decide to roll their alts. =/
  9. It might have to do with using the founder title. Maybe.
  10. I can confirm that 'being in a group' is not it.
  11. Well we apparently know. There's no reason to go spreading it around.
  12. There's a way to improve your chances. It has been confirmed by a few guild mates of mine. However I'm not happy about the incredible advantage Empire has over me what with the Illium rewarding the larger faction etc etc. So I think I'll just sit on this secret info. Suffice to say there is a way (not cheating at all) to increase your chances.
  13. Yeah Post 50 this is true, pre 50 you want the XP from winning.
  14. First Act I was totally light side. Now I'm light side on side quests and DS for class quests. Even when you're doing DS stuff for the dark side it really dosn't feel that 'evil' Like the worse thing I've run into (basically forcing a brain damaged guy to help you out) it turns out that he's having a much better time now that you're in charge.
  15. Hey guys don't get all worked up about this. Let the Dev's handle the important stuff first ok. There are a ton of WZ issues that need to be addressed first. For example in Huttball it is really hard to see when the Frog Dogs have the ball because that gold is very similarly colored compared to the rest of the map (and fire) so half of the time the other empire team has a very slightly unfair advantage and that's annoying when I'm trying to use my sorc pulls to pull the ball carrier into traps.
  16. I don't think I can get that on my Sawbones. Any Ops or scoundrels able to get this one?
  17. Yeah OP. Stop QQing and adapt. Didn't you know this game's first name was Sorcs of the Old Empire Huttball Edition?
  18. Yeah who cares about that? BW will probably come out with two more same faction WZ's before they fix Civil War.
  19. Sooo tracer missiles aren't OP but you can kill people (who have just been brought up to 100% health when that buzzer sounds) in the very short time between that buzzer sound and powers being deactivated. Great.
  20. LOL sorry I just woke up. I mean 'force regen'
  21. http://www.torhead.com/ability/a0biEva/force-lightning#comments FL snares, has front end damage and ticks and you can hit people again as soon as the last tick hits. And with the right spec it gives you force regen. IDK if it ignores armor but it is pretty fricken OP regardless.
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