As a sorc, my bubble and HoT are the only heal do not require any casting yet they have CD or debuff. Bubble can last about 2-3 hits depends and HoT is a joke in critical situation. Force speed is a friendly tool which usually countered by force charge once you start legging. knockback is a plus just it do not provide a snare and it won't buy you too much time for a heal. Okay, QQ end here.
So why did we suffer so badly post 1.2? Unlike pre 1.2, we healer have a much lower output compare to incoming damage. Without support by friendly, we are dead meat unless the other side is really dump. Nothing wrong with that and I am happy we are no longer superman in wz. I can live with it and adapt to the new playstyle, but please can our tank/dps also make the adaption and protect us?
Most of the death can be avoid if our teammates care to check their healer once in a while. Quite a lot of wz I got zerg with 2-3 dps melee/range but none of my team give a dame. With guard on us and dps reinforce our incoming, we can stay on forever and turn the tide.
If you have seen enough QQ post 1.2, do please adapt your playstyle and protect your teammate while they are doing a great job trying to keep you alive.
Don't get me wrong, I am happy with changes in 1.2. Just hoping others do realize we are fragile and need good care.