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Dehrro

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Everything posted by Dehrro

  1. Hey folks, thanks for the replies! Good to finally know why the Grit Teeth is missing from the supplies-NPC. I just bought the Leviathan thingy - should serve me well, till I get Grit Teeth and the other one. Best wishes Dehrro / Rocco
  2. Hey folks, so I checked some Guides and nearly all recommend me to get Grit Teeth. But well, umm .. I cant find that one? Did they took it out of the game, or something? So, anyway, now im kinda stuck - which tactical should I take for PVE? Leviathan's Hide or Hord's Makashi Strike seem to be kinda OK as an alternative? Best Wishes Dehrro / Rocco
  3. Same here .. stuck forever. Nothing happens in that cutscene. :<
  4. *EDIT* Well, I just saw the other threads in this section and that it will get fixed by the new patch. Sorry for creating a new post. :x Hey folks, so I returned to the game and wanted to proceed with the story. Everything worked out until I reached the first chapter of Knights of the Eternal Throne. I get stuck when I have to talk to the Gormak and Voss Commander, whilst driving/using the Walker. As soon as I reach this cutscene -im stuck. Nothing happens. Two screenshots I'll provide: https://i.ibb.co/dfcyV2V/swtor-2020-12-15-06-36-08-31.png https://i.ibb.co/VMxW0yz/swtor-2020-12-15-07-03-28-33.png I also created an ingame-Ticket, but didnt get an answer yet. Wrote it in German, though.
  5. Hab leider dasselbe Problem. *seufz* Bisher hat's so funktioniert, dass ich einfach das Ding neustartete - jetzt aber komm ich garnimmer weiter, selbst nach 10x Versuchen. Bitter, echt.
  6. /bump There's a new bug I'd like to report: whenever i'm using an elevator (or there's a cutscene), suddenly my companion has no weapons on him. Weapons are still equipped, but not visible in combat. This one's happening not only with Vette, but with all companions in general. Anyway, Vette still doesnt move to an enemy properly.
  7. Please check out this one too: http://www.swtor.com/community/showthread.php?p=9712582#post9712582 Anybody else having this issue?
  8. There was a well known bug that Vette caused to some players lag spikes and other issues. However, despite having no lag spikes anymore, there's another problem: Vette doesnt move, when she's ordered to attack. As soon as I enter combat-mode, she's stuck and sticks to her last known position, despite giving her the order to attack an enemy. I called some other companions, but the issue didnt show up at all. They move towards the enemy - no matter if they're ranged or melee. Can somebody else confirm this bug? I already reported it to the developter team via the inGame-option. *EDIT* To be more precise: she doesnt move by ctrl+1 (auto attack) .. only by using special attacks, that's the only way she's moving to the enemy! Best Wishes D.
  9. Same here. Mostly when i'm using a companion by my side. It's terrible and makes SWTOR impossible to play! Please do something. After all these years, I cant remember such a devastating performance issue. Screen temporary frozes up to 10 seconds, sometimes a little bit longer.
  10. My server (Vanjervalis Chain) feels so empty, that I've 'really' cancelled the game after spending time there, ever since the open-beta. It's crazy how the population's gone back or better said down. We definitely need a merge, at least the german servers all in one. But I'd even prefer a european fusion. My (rep-)guild already left the VC for T3-M4, long ago and I wasnt willing to transfer my character, because I'd still like to RP with all the property I've gained so far. Until they merge the servers, the game wont see me again. Back then, I'd never thought that I would consider to cancel my subscription.
  11. Well, this is the first time that I'm really considering to cancel the game. If they dont make changes to a more alt-friendly version of this system, then Im going to leave for the first and probably last time. Im also waiting for a final server-merge .. we really need a unified german or european server. Server population is sinking more and more! My main-issue with this system is: I cant switch to a different type of character, lets say Tank or Healer. I farmed and played alone with my DD (dailies for example), pushed to get tokens a way faster, so I've had my guild-supporting twinks also well equipped. Sometimes when doing flashpoints, my mates and I exchanged (equip-)rewards to support each other, when there was a higher priority, or as they called it "need". Now you can forget this. My main (for solo-content) was always a DD, but never had any issues to make sure that my Heal/Tank is also well equipped too. I bet there are lots of players out there, who just do the same. And its just.. uncomfortable, especially because of the groupfinder's waiting/queue-time. The only thing that's good is: there's no more "ninja-looting". But that's it. Cant say anything positive about it. Played the game since Beta and I even used the recurring 6-month model of paying my account. My server (Vanjervalis Chain, DE-RP) is getting more and more empty, day by day. Its got even worse, when they implemented the RNG-system. Guess that's it, this update has become a tombstone for my SWTOR-experience. Definitely switching to ESO or WildStar. ESO is getting housing soon. Making it very diverse and rich in variety.
  12. Ehrlich gesagt, hab ich drauf gehofft dass wir ein Advanced Skill System präsentiert bekommen, aber damit hab ich nicht gerechnet. Sie machen denselben Fehler wie SOE mit Star Wars Galaxies damals und zum ersten Mal bekomme ich hier einen echten Grund zum canceln und das habe ich seit Release NIE getan. Die Spielweise von manch Klassen und/oder Spezialisierungen haben sich auch noch total verändert. Manche sind jetzt stärker als eh und je und manche um einiges schwächer. (mein Maro-Vernichter war mir tausend mal lieber als der Smasher oder i-welche Skillung, aber nachdem ich gesehen hab wie verrückt der Smasher abgeht .. no comment - gleich umgeskillt, obwohl ich das nie tun wollte - vonwegen Balance! Die Balance war vorher normal zwischen diesen beiden Spezialisierungen, aber jetzt haben wir wieder den Salat von früher / Release) Die hätten lieber die Zeit für was anderes investieren sollen. Das ganze Disziplin-System war mMn unnötig. Ein Advanced Skill System mit noch mehr Tiefe - das wär's (für mich) gewesen und darauf habe ich schon länger gehofft.
  13. Guess BW make it easier for me to cancel the game. They just did the same mistake SOE has done with Star Wars Galaxies. I've never thought before to cancel, but now .. im done with it. My Marauder-Annihilator is no more the same (use Annihilate like before by restarting it? forget it - but this is what he always ned when they, a couple of months before, buffed him also by extending the duration) and I feel like being forced to play the FOTM4ever-Smasher. *sigh* Lets not forget the Trooper .. where's my goddamn Cone-Fire ability? Now I have to play the tank for that? Da***? All in all - im less effective in this game and the current abilities are no fun to me.
  14. Jup, das Gespräch kann er ja nun fortsetzen ... wenn ich mich nicht irre. Aber manche sind so gaga dass die einfach den Flashpoint aus'm Journal löschen.
  15. Also meinem Gefühl nach hat BW eindeutig mit dem Space-PVP wieder gepunktet. Seit der Ankündigung gab's einige Spieler die dazugekommen sind. Auch sehr viele die reaktiviert haben. Ob das 'ne positive Bereicherung ist, ist was anderes, wenn man sich zB Draculatöter oder Limettentee im Spiel nennt. Und das auf einem RP-Server. Das jedenfalls gab's nichtmal wirklich zum Start von F2P. (nicht so häufig, meine ich mal)
  16. Heya! Hab mich durch's Internet gegoogled, hier reingeschaut und es bleibt mir immer noch die Frage offen: Zielgenauigkeit oder Angriffskraft? Oder sollte ich lieber vorsichtiger fragen, im Sinne von: Welche Aufwertungen nutzt ihr "Bodyguards" da draußen? Im PVE natürlich. (Eigentlich hätt ich ja noch gern Krit gepusht (durch Zielgenauigkeit) aber 30% sollten ja angeblich genug sein?!) MFG
  17. Es gibt Alternativen, sogenannte aufladbare Kreditkarten wie zum Beispiel: Visa Electron. Hat bis jetzt beim bezahlen des Abos funktioniert und auch die übrigen Einkäufe der Kartellmünzen LG Dehrro
  18. Seems like the dev-team found its own style back ... ... I've been missing innovative stuff like the Karma-System in the Story-Mode quests, Armor-Color'kits and here we go, something that makes me want to reactivate my game-account. Still a bit late though ... .. but keep up the good work! Too bad that there are no guild-ships or guild-cities there ...
  19. Ja, muss es. (meiner Meinung nach) Wen es interessiert, wird es schon interessieren. Für die Rasseänderung/Namensänderung find ich es okay, dass man was dafür zahlt (eben Kartellmünzen) der Rest jedoch nicht. Warum? Ganz einfach - andere Spiele handhaben es auch nicht so und sehe grad wenig Sinn darin warum SWTOR es anders machen soll. Bei F2Pler kann ich es i-wie noch nachvollziehen, nicht aber als Abospieler! Genau dasselbe Gefühl hab ich auch. Leider.
  20. /SIGN Age Of Conan - zahlbar mit virtueller Währung Star Wars Galaxies (RIP) - mithilfe einer sozialen Spielklasse EVE Online - vollkommen gratis, soweit ich mich erinner ... von daher gibt es den: /SIGN
  21. In Age Of Conan hat es iG-Währung gekostet. In Star Wars Galaxies war es quasi gratis (Handels bzw. Sozialklasse die man mit dem Char skillen konnte). In EVE Online ist es auch gratis, soweit ich mich erinnern kann. Es sollte lieber Farbkits geben die Spieler selbst craften können .... .... das mit der Rasseänderung kann ich ja noch verstehen, dass man Kartellmünzen verlangt, aber nicht für den Rest - definitiv nicht!
  22. I've got these lag-spikes much earlier, when they started the double-xp weekends. But only during the first and third one. But it doesnt happen to me all the time anymore. They're becoming rare.
  23. Seriously... I want to loot those things, do some "work" for such rewards ... not buy them. Why didnt you add the items to the Makeb-quests?
  24. I totally agree. Too bad that BW doesnt state their position on this ....
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