Jump to content

fadingdimension

Members
  • Posts

    161
  • Joined

Reputation

10 Good
  1. Personally I pre-ordered SWTOR for $60.00. As did a lot of other people coming back for f2p. If I want the cartel coins I was gifted for buying the game and subbing for months I have to give them even more money. Yeah if you're a completely new player you don't need to buy a box copy. Honestly though I'd venture to say a huge majority of people coming for f2p are former players.
  2. I play have been playing Guild Wars 2 since launch off and on. I like f2p because I don't feel pressured to "get my moneys worth". I have spent a total of 10 dollars on the GW2 shop to unlock some bank and bag slots but mostly because I felt obliged to give Arenanet some of my money for providing me a great experience. I have total access to all the games content, ui, etc. Nothing impedes my enjoyment of the game and I encounter no road blocks with their f2p model. Why can't SWTOR follow a system like GW2? From what I can gather Arenanet is making plenty of money and I know of players who have spent 100's in the GW2 cash shop. I actually want to give Arenanet my money because I feel like I'm getting a great experience. With SWTOR f2p I just feel like I need to either subscribe or get nickle and dimed. Instead of enjoying just SWTOR and in turn wanting to spend a little cash I instead feel obligated to pay for a reasonable experience. Yeah it's free. Objectively speaking I can't really complain much. But as a former and prospective customer this is my opinion.
  3. Basically what he said. No interesting crafting mechanics. You're character can't even craft! I want to forge my own armor. I don't need Vette to do it for me. I want to spend time questing for materials and ancient artifacts to build something awesome. Space combat is just a silly mini game with no depth. Why can't space combat be incorperated into the story. You fight and that's all. Rerolling alts doesn't seem to be a reasonable "endgame" activity. Usually that's what people do when they're bored of endgame. No day night cycles. Planets are basically frozen in time like the movie "Langoliers". Essentially no meaningful world pvp. Unless you're on one of the top 2 servers the planets feel empty. Wish they spent more time making planets bigger and had less planets at launch instead. I want to spend days exploring a planet not a couple hours. The game does not run well when objectively compared to its graphical fidelity, other games, and your hardware. Is it "playable"? Yes. But it's not acceptable. The game uses a 1GB disk cache. Why? How is this acceptable for a AAA, 2011, $200,000,000 game. We have DX11, 64-bit Operating systems, and most people have at least 4gb of ram. The game is basically duct-taped together running 2 processes to get around multi-threading and 32bit ram limit. No chat bubbles? Seriously? Your engine is so fudged up that chat bubbles are a technical challenge.
  4. I wish they would just get rid of the idea of selecting a server. You just pick PVP, PVE, RP, or RP-PVP. When players enter the game they join the "Galaxy" Planets would have dedicated servers. When one fills up it opens up a second instance and so on. There may be 3 instances of a planet or 30 or 300 depending on current players online on that planet. You'd still be able to group with any other player on another instance and move to their instance. This basically creates a Galaxy that is always full and bustling with 100,000's of players to interact with. I want a real Star Wars Universe! There are 7+ billion people on Earth yet it feels like the entire Star Wars galaxy only has 1000. World of Warcraft recently announced they are moving towards a hybrid of this idea. DC Universe also uses a system similar to this. So the technology is their and already being utilized.
  5. As people have said earlier, more fps = more heat. If you cannot or will not use v-sync I suggest a program called "Bandicam". It's basically like Fraps except that you can limit your FPS while NOT recording. I use it in almost every game to limit my fps. It's free for unlimited trial (which allows the fps limiter to be used indefinitely). It's super light weight and simple. http://www.bandicam.com/downloads/ Once you install and open it click the "FPS" tab and check the box "Set FPS Limit" enter your desired FPS in the next box, then un-check "Only when capturing". You can change the key-bind to toggle the fps limit also. It also provides an optional FPS overlay with toggle. That simple. Hopefully that helps take some heat/load off your card. Bloom in this game will also drive heat up a lot. I'd turn that off. Not much of a loss anyway. If your case airflow is bad then just open the side of your case and leave it open or get better airflow. I see you said your fan was at only 40% when at max temps. You should be running the fan at 100% @ 90c. Personally my card (HD 6870) will automatically down-clock/crash at 100c to avoid damage. I use MSI Afterburner to OC my card. It will allow you to set up a custom fan profile. Basically you set up a x-y axis graph with fan speed and heat. Again I set 90C at 100% speed and have a nice curve down from there. This will allow your fan to gently ramp up as heat ramps up. This program will also allow you to increase voltage and clock speeds. It has heat, fan, gpu usage, voltage, clock speed monitors you can check also. http://event.msi.com/vga/afterburner/download.htm If your card is still running @ 90C even at 100% fan speed then I would say don't OC. It's good to keep in mind that a hot chip will run slower, be less stable, and require more power to operate. More power obviously creates more heat and in turn starts a vicious cycle that quickly hits a wall. Or buy a new card. http://www.newegg.com/Product/Product.aspx?Item=N82E16814150521 I use this. Good card. Very cheap if you're on a budget. Comes with a free copy of Dirt3 (good game btw). Wouldn't waste money on anything too cheap/low end. Will run SWTOR at max. Will play any modern game with respectable settings. Overclocks well. Mine is at 1025core/1200memclock/1.3v/ Runs around 65c - 85c under load. Just make sure you have an adequate PSU (500w at the very least). Also you can buy a second later on for very cheap to run in CFX.
  6. EXACT same for girlfriend and me. Low pop server, got to 50, worked on a couple alts. Decided we would re-level on Swiftsure. Tried to level same characters that we liked. Got bored doing it all over again. Haven't really been playing at all anymore even with 30 free days. Stuck @ 30ish with little motivation to get back to 50.
  7. Then stop grinding gear and just play for the fun of it. If you're still not having fun then do yourself a favor and stop. It's very self destructive to spend your leisure time forcing yourself to do something you don't enjoy. The simple explanation of why MMO's have such a gear grind; It keeps people rehashing the same content over and over. Thus continuing to pay their sub fee and allowing developers time to create new content. I agree that there isn't much to do in this game outside of pvp or pve progression. It's sad to see such a massive and dynamic game in SWG get shut down and basically replaced by this game which doesn't come close to the complexity of SWG. I've seen people mention GW2 being less about gear grinding. Well that game isn't going to have a monthly fee. Do the math. Again, stop grinding gear and just play for fun. If it's not fun then stop.
  8. From a recent interview with Daniel Erickson on the podcast "Mos Eisley Radio": "One of the primary passions I've always had in the MMO's is getting into the living world." I really think day/night cycles and weather would help achieve this. Right now planets are entirely static. They always look the same and act the same everyday at all times. The new Rakghoul event definitely helps. However, even this event is static. There isn't specific things happening at specific times. Also, adding day night cycles and dynamic weather requires no real future updates, voice acting, or content creation. Once it's implimented you're done with it. It would be easy to tie other dynamic events, quests, or bosses to the weather and time of day. Perhaps a certain boss only comes out at night. Maybe a certain quest is only available during the day. Maybe an NPC tells you to come back in the morning because they need time to get something for you. Maybe at night NPCs go inside and the creeps and criminals come out. You could even do the same thing with weather. Maybe rain spawns special plants for Biochem. A sandstorm on Tattooine sends NPCs fleeing for shelter. Day/Night cycles also don't have to coincide with real time and could simply be a few hours per cycle. I feel like every mmorpg I've played has sported at least a day/night cycle. Many also have weather. Even in a single player game. Imagine playing a game like Skyrim without day/night or weather. I really feel like it would completely diminish the game's immersion. This really is one of my biggest gripes with the game at the moment. I don't want a static world. I don't want static questing and npcs. Day/night and weather seems like one of the easiest and low maintenance ways of giving players a sense of a "living world". I've even seen a with simple ways of I hope Bioware will reconsider. It would be my most favorite addition to date.
  9. I've noticed since patching to 1.2 that the action bar buttons don't show the "depress" graphic when pressing a keybind. The keybind text does alternate from light to dark but not if you are in range of a target for the ability you are using. I'm fairly certain prior to 1.2 the whole button would show a "depress" graphic every time you pressed a keybind. Basically: 1) place an offensive ability on action bar 2) bind a key to that slot 3) target nothing 4) press the keybind and notice the keybind text changes from light to dark 5) target a friendly target out of range from the ability you bound 6) press the keybind and notice the keybind text changes from light to dark 7) get within range of the target now 8) press the keybind and notice the keybind text no longer changes from light to dark and has no indication that you are pressing the button. If you're using a mouse to activate abilities you won't have this problem. You actually still get a button depress graphic while clicking. It's most noticeable if you're in combat, between global cooldowns, pressing a keybind, and you have no visual feedback that the corresponding action slot is receiving your input. Anyway, I've found no way to fix this and maybe I'm simply blind and can't find an option for it. If not hopefully someone else can verify if this is happening to them. Haven't seen any posts about it.
  10. All of the above!!!! Capital ship battle with some of your friends hoping into fighters while there is a battle raging on the planet below with armored transports and artillery. Players flying around on speeders and swoops..... So... Star Wars Battlefield 3 Endor Simulator
  11. Posts like these are fun because they only focus on the subjective negative aspects of the class and leave out all the good things. Maybe you don't like this class. That's fine. However, that doesn't mean the class is broken. It just means it may not fit your play-style. If you really like Rage and just want to run around slaughtering people then a Marauder is probably going to be more fun for you. My Jugg Intercedes an ally, AoE taunts, Pushes an enemy away, taunts another, and drops its aoe stun/snare. Then laughs as my enemies hit like wet noodles and my ally gets away. My Jugg grabs the Huttball, Intercedes and ally, Charges over the flames, Pushes an enemy off the catwalk, then charges again to score a goal. My Marauder can't do that. Again... You may not enjoy your Jugg. But that doesn't mean there's something wrong with the class. Each class has a pretty unique style in this game and for good reason; to give players a choice.
  12. Yeah. You're a light armor caster. If you let someone sit and train you then you should lose. Get away, Sprint, CC, Snare, LoS, Heal, Knockback, Shield, Etc. If you want to face tank people while hard casting spells then you should probably try something else.
  13. You can probably open a ticket in game and tell them your name violates the EULA/TOS and you'd like to change it. Provide the new name you'd like as well. May or may not work. I know someone who did this with their characters name.
  14. They have not said that. They said custom gear that people have saved in their banks. All this means is that you will be able to add an augment slot to custom orange armor that you can't in 1.2. No more and no less. Nothing about raid items or pvp armor. We already disagreed on what they were implying with this quote so it's not much use to debate about and doesn't apply to 1.2 anyway. We have no clue when this will happen. Your opinion about the guilds forcing people to wear armor is fine. But regardless a player is gimping their stats if they forgo crafted armor. Bioware has even explicitly stated this. I've said what I believe they should do differently and given several suggestions that I won't reiterate again.
  15. Customization is great. I don't think anyone is arguing that. You may like this system and that's fine. But if people think it's lacking or that something else would be better they should voice their suggestions and opinions. I'm sure Bioware doesn't want it's fans to settle for something they don't really think is 100%. I don't think anyone is "whining" it's just criticism and constructive feedback that Bioware asks for.
×
×
  • Create New...