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deadempty

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Everything posted by deadempty

  1. Depends on your tree. AP and Shield is more melee focused with some ranged abilities. Pyro is ranged focused. You'll find you will use rocket punch every cd so you have to be in melee. I usually use my range to close into melee then fight melee as Shield.
  2. Didn't realize it cant be used in pvp. The tooltip is misleading. If thats the case then yes it needs to be tweaked. I don't think they intended it to be a leveling/grinding only ability.
  3. A lot of people seem to like BH over Juggs and Assassins purely b/c they don't take as much spike damage due to higher chance to shield. So that means healing them is a little more predictable. Besides that, they have really good mitigation, strong AoE and decent CDs. However every class is endgame tank viable so pick one you like. I mainly picked BH b/c I liked their skillset more as a tank.
  4. http://www.forcejunkies.com/2011/12/23/the-powertech-compendium/ middle of the page
  5. No. Simply b/c the blaster is a filler. I find myself using rocket punch, flame blast, railshot more than the blaster so I feel like a true BH using different tools.
  6. One word defeats all your complaints, balance. One class cant have all the toys other classes have. That would be overly retarded. Sorry but your rant makes no sense.
  7. I think they have bigger things to do than change an animation because you don't like it lol.
  8. Slams into the target with a rocket-propelled shoulder charge, dealing 3684 - 3837 kinetic damage to weak and standard targets or 2631 - 2784 kinetic damage to strong targets. Only usable on incapacitated targets. Meaning stunned targets, so yes you can use it against players. It also has a higher base damage than Rail Shot. So no its not useless.
  9. railshot pyrotech 90% armor pen 30/45% proc with free heat 15% additional damage 36% crit bonus railshot AP 60% armor pen 3% crit bonus 6% additional damage proc auto crit looks like pyros rely heavily on RS and APs on Retractable blade and FB procs
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