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Lorrimar

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  1. This, so much this. As someone who has played since right after launch, I have seen SM of every op in the game, HM on 80% or more of them & even NiM on several. I DO NOT wish to keep doing the same ops I have cleared again and again for the last few years. It looks like I will have to find another MMO to give my 15 bucks to each month.
  2. Unbelievable. Well, time to find an MMO that likes PvE endgame.
  3. Actually & this is coming from someone who runs 2-3 16 man ops every week, I believe that the slot machines were more damaging to the game as a whole than the missing loot in 16 mans. While it would have been nice to get that fixed this patch, at least it has been acknowledged & is being fixed in a fairly short time from now.
  4. I'll quit this game if the only reliable way to make credits becomes dailys. I don't like dailys, I don't do dailys. If you like em, that's awesome, but they are not for me.
  5. My guild also runs weekly 16 man ops. It seems that there is a small % chance that you will get 2 token drops. We have only seen it happen once with multiple clears each week. It's horribly lame & really discourages people running 16 man.
  6. Repair bills, stims & the absurd amount of credits it costs to pull the mods out of a new piece of gear. Also I occasionally like to change the way my character looks. Unfortunately that has become so outlandishly expensive that I have actually craft & sell things on the GTN just to change clothes once in a while.
  7. I run ops & make all my money selling mats & crafted items. I have no desire to run dailys for cash, I like crafting. So now instead of sending my minions on rich yield crafting missions hoping for purple mats, I'm going to have to stand in front of a slot machine clicking for an hour a day or my prices on augments, armorings, augment slots & barrels are no longer competitive. When you can get an epic slicing material from 5k worth of tokens, something is broken. I have always enjoyed a robust economy in my MMOs & it will be sad if the economy tanks so hard here that crafting is no longer a viable way to make credits. That may finally be what makes me try out some of the newer MMOs in the market.
  8. I'd really love to hear if/when a fix for this might be coming out or if I should just give up because the dev's can't be bothered to fix a visual bug that's been going on for a couple years now. I just wish I would have know this thing was broken before I put the time in to grind out Gree rep.
  9. Nope, not at all. The massive skill tree overhaul is rubbish, taking away options because it's a pain in the *** to balance your game is a cheap, lazy way out. 2 new planets - ok I guess, if it's just 2 new daily zones, that's a waste 2 new Ops - not enough, need more Ops 2 new Tacticals - that probably will be only max level which makes no sense as the only time you really need tacticals is when you are leveling 4 HM FP's - that's nice, but again, need more real (not stupid tactical) FP's
  10. *sigh* the simplification of the talent trees was one of the main reasons that I left World of Warcraft. When the average Call of Duty game has more character customization options than your supposed RPG, there is an issue. God it sucks that this game is being made stupider.
  11. No thank you, some of us play this game because of the type of combat system that it uses & would leave as soon as something like what OP has requested is implemented.
  12. I really hope that they fix this soon. I really want to use my gree light saber, that I busted my *** off to get in the gree event before last, but it makes me twitch when the blade "breaks"
  13. it's completely baffling that they haven't implemented this yet.
  14. I'm not necessarily talking about hybrid specs, though I do like the fact that there are viable hybrid specs out there. For example, my main is a healing sage, but my spec is just a few points different than the spec that most healing sages run. I manage my force a little differently than most sages I have talked to & was able to tweak my spec just a little to suit my personal play style. That's what I value. I understand that no pc game for the foreseeable future will be able to emulate the sheer volume of customization options available in a pen n paper game. I've already compromised my customization options by moving to playing my RPG's on a computer, I simply don't wish them compromised further.
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