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Nosferuz

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  • Posts

    5
  • Joined

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10 Good

Personal Information

  • Location
    Balls California.
  • Interests
    THA DARK SIDE!
  • Occupation
    Sith Destroyer.
  1. I unsubbed a few days before this latest patch came in. I had inclinations of returning after the March patch came in with Legacy, but with the recent Surge nerf, it's become very apparent that Bioware is running the car how they see fit. And I don't want to get caught in the collision, So I won't even be coming back. Good day Gents.
  2. Came from EQ2. Nothing but World PvP all day on Nagafen server. I come here to find Warzones, which was--at the time new to me-- but have since grown a little weary of it. EQ2 is a giant ball of failure now, but I wish Bioware would take some points from their World PvP system; I mean, they've already copied WoW, why not upgrade a little..?
  3. I'm 100% satisfied with the state of Artificing as it is. As many have responded before me, it is simply a matter of ignoring what you. It is better to have and not need, then to need and not have. I applaud Bioware's time into putting such diversity into the different enhancements we get. How, can you as a customer and a gamer, disagree with getting more? It's baffling. If you don't like how many you get, then please un-click the enhancement tab when you don't need it, and try and take it with a grain of salt when you do; In the end, with all this nonsensical bickering about "Useless" enhancements, you're simply going to further handicap the game by putting further stipulations in place. Good day.
  4. I'm also mislead by the wording of Revivifcation. It specificallys says it heals all targets within the 8m radius. Then it goes into further detail specifying a HoT. So it's clearly broken, or someone pooped on the wording. Quickly approaching 60 BM, I use the heal in select situations. It's really awesome if you predict people to clutter up. It's awesome if you're with a guarded tank, and need to offset the extra damage you're giving your tank. It is though, a drag with the 100 Force, although the Force Bending helps alleviate some of the strain. Overall, I use it, and I want it FIXED!!
  5. Why cap at 300 for Surge? I've been tinkering with my Biochem Op and have been noticing some strange numbers, such as a move hitting for 580-600 hitting for 1000 on a 94% Crit Multiplier...Tad strange, but these numbers are showing up everywhere, not with just one move, or with just PvP. In PvE, I've also noticed these incorrect number projections; Numbers are off by at least 20% from the multiplier, which leads me to believe there is a Cap to Crit Multiplier
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