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Holocron

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Everything posted by Holocron

  1. Yes, this it what he looks like: https://swtor.jedipedia.net/en/npc/selgh-kapgohe
  2. Is there not an email link to customer service?
  3. So there is a bit of RNG involved. The named commanders will spawn randomly in various locations in the base, and then take off walking. The best way to get him to spawn is to kill every single commander you come across in the base, and just keep making full sweeps of from one side of the base to the other.
  4. You're right, there's not as many people left to be outraged. I'll take the hug, thank you.
  5. The crisis being this horribly designed, ui visual vomit, massively bug ridden, minuscule content, rng nightmare, crafting apocalypse, and level and gear nerfposium, that literally took them over a year and half to create. This dev team and the game are done, DONE! We are now just willful suckers for still being here.
  6. When the devs have to post on alt accounts so that every thread on the first page wont be about the crisis that is 6.0
  7. Don't worry, that 288 geared lvl 75 will perform worse then your level 70 258 gear toon, so there's that to look forward too.
  8. Absolutely this! And coupled with the big obnoxious colored borders to boot, it's just an assault on the eyes.
  9. This is why the usability design guy should be fired on the spot. 6.0 has turned things into a dumpster fire.
  10. It may have been brought up in this thread already, but let's not forget that higher level characters with the new better gear perform worse than level 70's in 252/258 gear. Level lock is, and the rest of 6.0 are turning out to be garbage. And the fact that this has been in the works for over a year and half is so ridiculous, that's it's a sad joke now.
  11. Like the rest of 6.0 it makes no sense, but that is what you get when your dev team consist of interns, and that's all they got left at this point.
  12. There is a lot of end game content. THAT IS LITERALLY YEARS AND YEARS OLD! For someone new, it's great. For everyone else, it's become a joke.
  13. We knew that the devs had already started work on 6.0 before they were pulled off to work on Anthem. They even said as much. So it's been a hot minute.
  14. They don't delete all negativity, but anything more than some light sand throwing is quickly dealt with. The subreddit is not what it once was.
  15. And to think we waited a year and half for this debacle. If this is not evidence of the game being on it's last leg, I don't know what is.
  16. I think what people are missing is "the reason why". The devs designed 6.0 the way they did, because they had to create a system that would take the most amount of time, and keep players subbed during the grind. They are buying as much time as they can, because they are freaked out about their future, and the staff and budget can't support the growth that the game actually needs. Crafting was in the way of that goal. So they only way they could make it work was to change the values to absurd levels to keep it from competing with the time sink needed to get end game gear. It also has the added benefit of taking credits out of the system, because they failed to figure out how to delete the billions upon billions that flooded in due to exploits.
  17. No! No thanks goes to the guys on the design team. The dk who designed the UI changes for items, character, inventory, etc, should be fking fired on the spot. It is absolutely atrocious visual usability design! Hell, it could have been done better by a designer off of fiverr for God's sake. I'm honestly considering quiting SWTOR for the first time because of this garbage patch, and the visual design changes are the straw that is breaking my back. LESS IS MORE!
  18. A Dev... We got to push it to live to see what's in it.
  19. I'll second this comment. Also, I've noticed that over the last year, there has been some sort of change with the moderators of the SWTOR subreddit. Before where they use to allow critical opinions post, leaked game info, current exploits happening, rumors etc, now they really do not. A lot post/threads are locked and/or deleted rather quickly. It's like they have fallen in line with what Bioware wants. So before, the sub-reddit use to be a great place to get the unfiltered truth. Now it's back to the forums, but even here things get heavily moderated.
  20. They can barely scrap together a design team to push out this garbage 6.0, and you want things to make sense, and work, ha.
  21. The whole 6.0 is a one big debacle, and sadly a huge disappointment. And damn, they need to fire their visual designer too.
  22. Is it just me, or does everything look a little nicer after 6.0? Granted I haven't been playing as much for the last few weeks, but everything is looking higher quality than before after this patch. At least for me it seems so much so, that it is definitely noticeable. Am I going crazy?
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