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Cirayne

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Everything posted by Cirayne

  1. When a new tier is introduced, the old tiers get their price lowered. It's nothing new.
  2. I just see it as one less excuse people have on why they lost to me/my team.
  3. New Tier comes out, older tier gets its price lowered to practically free. This isn't a new concept.
  4. We use two Juggs in NM 8 Mans and our 16 Mans.... Oh and a Sin.
  5. I know everyone has their own opinion, but I'd like to hear some reasons why one is better then the other. I've seen both classes own and both fail, so if anything I'd like some valid reasons why one is better then the other... not any "qq" over a class. My 4 man would be a combination of Sorc (Healer), Merc (healer), PT (Tanky DPS) and an Operative. Oh, and I'm going to fill a DPS roll. Thanks.
  6. I'm torn. I love the concept of a Marauder so much that I want to play one. But when I'm playing against a lot of them, i get turned off. However, there's always a couple every night that just tears through my entire team and renews my lust to play one. Although mine is only 22 and somewhat frustrating to play in pvp, it's probably the most fun I've had on any class so far.
  7. Quick question for everyone, I plan on leveling a shadow mostly through PvP and I've been going over the forums looking to see which spec is suggested. From what I've read it's my understanding that the hybrid spec 23/0/18 is considered one of the best at lv50. However my question is do you need to be 50 for this to work and is it greatly gear dependent to work? Basically, should I work this spec while I level, or is say Infiltration a better spec for the lower bracket PvP? Thanks ahead of time.
  8. There's a difference between PvP, Camping and Griefing. Very few games let you excessive camp someone without some way for the person to escape. IE, "spirit rez" away from the camping spot. What happened on Ilum wasn't PvP or camping, it was Griefing simply because the Republic players couldn't spawn anywhere expect where 50+ Empire was waiting. It was enabled by Biowares poor planning and any attempt made to correct the issue came to slowly, so I don't think the players should suffer for Bioware's lack of effort.
  9. I've been thinking about making a Marauder alt and my friends finally talked me into making some low level PVP toons. That said, do you guy suggest leveling through Rage first? perhaps leveling one spec until a certain point then switching. Thanks ahead of time.
  10. I could live with that, but like i posted above.. my response was to the fact that someone wrote it should take more then 1 dps to bother a healer. I added my opinions, but in the end I still believe one dps should bother a healer. But this game is a team game, and balancing around 1v1's should be taken with a grain of salt.
  11. The point of a healer is to keep your DPS alive, while the DPS is meant to keep you alive. I don't see why people think healers hould never die 1v1. They should last a long period of time, allowing for help to come save them from the DPS. But lasting indefinitely isn't something that should happen. My orginal response was to the fact that one dps should stop a healer from healing himself and others. You should feel pressured when someone is focusing you, regardless of your roll in the group. Regardless of the fact if you believe healers should never die, 1 dps on 1 healer should effectivly take them out both of the game until the fight is concluded.
  12. I didn't say roll through a healer. I said the DPS should win in the end and the Healer should be able to sustatin himself until he gets help but not last forever.
  13. One DPS stops another DPS from doing anything other then attacking that one DPS. Why should it be any different when its a healer v DPS? You shouldn't be able to just laugh as a DPS tries to kill you, you should be able to survive until you get your DPS to help you. Otherwise with no help, the healer should lose.
  14. I don't really care which faction I play, however my friends do. That said, are there any servers that are close to a 1:1 ratio? We want to play more then huttball once and a while. Thanks!
  15. I don't care which faction I play personally, however my friends do. Are there any servers that are close to 1:1? I'd like to be able to play more then Huttball. Thanks!
  16. Sounds like a selfish request. MvP voting is a bonus and should be treated as such.
  17. Thats the dangers of pugging, never knowing what you are goign to get. Although I agree trying to win should be everyone's priority, but if failure is inevitable, you should get as much as a bonus out of it as you can. All that said, I understand your reasoning behind your posts, but the ones that need to understand that winning is better then a high K: D ratio aren't the ones reading the forums.
  18. Are you one of those guys that does nothing for the team or help with the objectives then at the end call everyone noob/bad? Regardless, winning is always more gratifying the losing, even if you are the "bestest"
  19. Cirayne

    Arenas.

    Partly true, but Arena is usually about team comp more then individual/team skills. However, the game has only offically launched five days ago. There are pockets of 50's here and there, but not enough for everyone to get a true flavor of the game. So many QQ posts about this class or that class, I'd rather the game settle down and everyone adjust to their 50 skills before trying to balance Arenas.
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