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cold_zero

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  • Posts

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Personal Information

  • Location
    Novi Sad, Serbia
  • Interests
    Computers, Gaming, RPGs
  • Occupation
    Astrophysicist
  1. True, but until enough people start crafting blue/epic items vendors are needed. It's called seeding and if it's done in a proper way it will all turn out ok. Take EVE Online as an example of the best player run economy in the gaming world. Whenever there is a new item it's seeded by CCP - makers of EVE and after a month it's almost impossible to buy at a basic price because players are gathering all the mats that are needed and using their own playing time to produce them thus the prices skyrocket. 1 month more and enough people are producing the items to keep up with a demand and prices go back to a normal range. Give it some time. I noticed so many people expect this game to be at the same stage of development as WoW is right now and that's not possible.
  2. That's why it's called "Emergency Fleet Transport" or something along those lines. If you're on the other planet you can easily get back to fleet to enter a flashpoint or go somewhere else. If we're talking about improving a system so you could get around faster I would like to see your personal ship added to the quick travel menu.
  3. This ^ @ScartStorm Yes I did know that but it's still an option and it's an ok cooldown - less than a day. I'm not rushing anywhere. If you don't have time play, don't play - that's how MMOs are supposed to work.
  4. I don't agree OP. To get from one place to the other on the same planet is really easy and fast. It will be even faster when people start getting vehicles. On the other hand there is an instant travel option + , and not many people now this, there is an instant travel option to the Empire/Republic fleet. Open your abilities panel, select GENERAL tab and there is the "skill" for instant travel to the Fleet. Let's not make this game a lazy mans game. We have WoW for that - a game of instant gratification.
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