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Nedreep

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Everything posted by Nedreep

  1. Damage yes... Threat no. Threat meter takes away the skill. The game is already easy enough.
  2. Full Balance (7/3/31) Battlemaster Sage. I get between 8 and 12 depending on the map.
  3. Nedreep

    Queing Exploit

    The exploit has been there since launch. They certainly are taking their sweet time fixing it. Granted people are only now in the last few weeks learned of it en mass. Still this will cause many players to cancel their sub (me included) if it is not addressed quickly. More than half the games I played today were exploited. Its getting really bad.
  4. Nedreep

    Queing Exploit

    Bump. This needs to be addressed.
  5. Nedreep

    Queing Exploit

    People are constantly bugging their ques to get 9-12 players on their teams. This is an obvious exploit and needs to be fixed asap before anyone even thinks about playing with class balance. War zones are currently broken. The last three games I joined were 8 V 11.
  6. It is currently possible to bug your ques so that you bring in more than 8 players. The last three games I have played were all 8 V 10+. This is game breaking and should go to the top of Bioware's fix it list. This is not just a random bug. It can be intentionally exploited by players and they have learned how to do it en mass. A fix is needed ASAP or I will go play some other game.
  7. As a sage who has played a similar hybrid to the one your all ranting about I can truthfully say I don't like it. You are so much more mobile in full Balance that I only play that way. You can call me bad if you like (for not using hybrid spec) but I almost always top the score board. 450k+ damage and 11 medals is not out of reach in strait balance if played well. The thing you all have to understand is while that is a LOT of damage a lot of it is AE damage. It is not the same as a Sent or Marauder doing 300k damage as that is all single target damage. Single target damage and focus fire kills people. The AE damage helps... but its somewhat scoreboard padding. This is even more so in the hybrid spec your all crying about as it does away with DOT damage to add even more AE. There aren't that many Sents or Marauders around. However if played well I think they may be the best pvp class.
  8. I like them how they are. I don't want everything fed to me. I want to feel like I accomplished something. This game is already easy mode please don't ask them to take away the one challenging thing it has.
  9. That has nothing to do with the color. Crit crystals are narrow. End crystals are larger.
  10. You got trolled . But duel lightsaber wielders (sith and jedi) are getting a buff in the future (along with a entirely ops related nerf).
  11. I'm losing isn't a legitimate reason to leave a game. If they fixed games starting uneven then there is absolutely no reason why there shouldn't be a deserter penalty.
  12. I am a battlemaster sage. I have played a lot of pvp games. The majority of the times I see people quit is when you lose the first door on Voidstar or the other team two caps on Alderaan. I agree starting a game lopsided sucks. They should hold the start until the team fills. But I still think pvp would be much better if we actually got to play full games instead of seeing people rage quit (on both sides) all the time.
  13. The current system of awarding PvP bags based on wins is encouraging people to leave a game they think has a high probability of being a loss. This is terribly frustrating because many of these games are perfectly winnable. Then you get the players who join these games late who immediately quit. The game can't properly shut down because it keep trying to add players to a game that is for all intents and purposes already over. The solution: Put a 20 minute debuff on any player who leaves a WZ that does not let them join another WZ until it wears off. Its simple. If you have a legitimate reason to leave a WZ it wont bother you because chances are you wouldn't be back in less than 20 minutes anyways.
  14. They didn't take them down 15 minutes early last night. They gave a 15 minute warning 15 minutes early... But they always do that. Maybe the OP is being confused about the 15 minute warning?
  15. We run it with 3 dps up top. If they are ranged they can still DPS him while his shield is down. DPS sages are good as they can use force speed to run to the far terminal after every dps session. If your guys up top are competent you can have the puzzle solved in like 10 seconds.
  16. So by that logic... I hate playing sith warrior. I should be able to switch to Imp agent because it sucks to level back up. I'm still playing Sith right!?
  17. I have done it as a jedi twice and never was called White parallel. Must have picked the wrong choice
  18. Ok, so I have done Black bisector arc a few times with different characters and pretty much figured out the following: Blue parallel = harmony type situation Green perpendicular = some sort of obstruction (possibly violent) Black Bisector = problem solver (possibly user of violence) Now here is my question. Is this type of speech common in other mediums of star wars or did they just come up with it for the story arc here in TOR? Do the Gree always talk like that?
  19. The trash in Karagga's is harder that any of the bosses Stupid hunter creeper droids with healers will wipe you if your not careful.
  20. If you want the spammable AoE from Telekinetic you cant get sever force (top ability fro m balance). You wont have the points to get up the Telekinetic tree.
  21. Yes it was a sage. We can get high damage like that. However we don't really have high single target burst dps. What you are seeing is AE damage. We can significantly lower a groups hps but we really need another class too come along and focus fire down individual targets.
  22. There is a thread about this in both the tester and flashpiont/ops forums. But yes these weapons are screwed up and need to be addressed.
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