Why can't we just abondon one of gathering professions and pick up another crafting profession. I dont understand the logic behind this. Sure you get the ability to make more stuff but it self balances. You have to buy from the AH and are now forced to work and play with other players, which builds a better community. The way Bioware has designed crafting is so it forces players to take an easy casual "single player" route, which for an mmo is rather repulsive. Instead of forcing players to be casual, how about instead we give them the "choice" to be casual or hardcore with their crafting. This is a game about choice, and story after all.