Jump to content

Slift

Members
  • Posts

    25
  • Joined

Reputation

10 Good
  1. To the twitter, someone ask Leland Chee to clear this up? We're not really getting anywhere but back and forth on this.
  2. In Star Wars canoninity, they're both 'C-Canon'. Books, Video Games, Comics, Fact Files, etc. They're below 'G-Canon' or Lucas' films and 'T-Canon' or TV shows. In any case... 'His superior on the council died... Took his place, blah blah' That... Doesn't say he wasn't on the council, just that whoever was above him died and he moved up the ranks. Obviously, even within the dark council the Sith there have their power plays and 'worth', we've seen as much in the SW storyline. I can see where one can read it that he moved onto the council... But... Wow, if Zash gets her ear chewed off for Skotia's murder (Skotia being VASTLY superior to Zash's station, Thanaton's apprentice or not), how much trouble would Thanaton be in if he murdered a council member just to get on it? The only logical reasoning of him not being publicly executed for threatening the Emperor's will (Er. Sorta.) is he's on the council and part of that little clique of Sith. We've seen power plays of threatening and murdering Council members is fine... If you're on the council (or 'better') in the SW story.
  3. As an... Eventual expansion option? Maybe. The problem is... Story line. You can't just... Dump a SW over to JK mid chapter. They have no reason to do anything story-wise from there. Possibly... Maybe if the faction change were available only at certain levels or points in the story, with the change being... Story itself, detailing why exactly your character should care about their mirror class' storyline.
  4. It CAN cut through most things. It's just that everyone and their grandmother has cortosis weave armor AT LEAST in this era. Think about it... A single sith would decimate the republic's side if they didn't have a jedi on the field. Soldiers would be like stormtroopers... Dying everywhere. Limbs and robot parts all over the place. Instead. Saber resistant materials. Force users aren't an incredibly powerful trump-card on either side of the war. People don't die or lose limbs as readily. Kloto (Which is pricy now that Manaan had Ahloto city destroyed) isn't needed for the hundred and six guys who just lost their arms and/or legs to that one sith apprentice punk.
  5. Then the game is in conflict with the comic 'The Old Republic: Empire of Blood' In Empire of blood, Thanaton kills Exal Kressh and trades what she is and the Emperor's plans for her in return for his title and seat on the council. Since the comic was written by Alexander Freed... And on this very website until being released in print form by Dark Horse comics... I'm siding with that. However, that's... Personal opinion I'd wager with the odd removal of 37 years of the Darth's service. Which is canon? I'd wager the comic, but I'm not betting money.
  6. Master? Not... Really. Opposing poles of the magnet. Use? Competently? Without corruption? Sure. Grey Jedi. Or the 'grey side'. The idea is that the force isn't as easy to break down into 'good' and 'bad', because 'bad' actions will always bring bring balance or have 'good' actions balance them. For instance, trying to remove emotions would be impossible... A living being requires them to truly live, but on the opposite side of the coin... One cannot fall prey to them. Force users from this school of thought are INCREDIBLY rare, despite the obvious logic behind the school of thought. Some 'grey' Jedi simply were... Less adherent to the teachings of the light side and followed them 'in spirit' only (Qui Gon Jin). Others actually cast off the idea of the light holding all the answers (Jolee Bindo). Even some sub-sect GROUPS of force users were regarded as 'good, but not entirely' (The Imperial Knights) Then there are some users who... Are rather sketchy. Kyle Katarn, Jaden Korr and Meetra Surik are able to acquire dark side powers in their games... But it's not clear if they ever actually used them or believed that the light wasn't the 'only' option if you didn't eat babies. So, being both isn't ENTIRELY unheard of... But a 'master'? Well, that's debatable.
  7. Sorry. But he was. After killing Exal Kressh on Koriban in 3678 BBY... He got his Darth title and became a member of the Dark Council. Why? There's a GOOD reason... He did something HUGE. Part of who Exal Kressh was. (Something I'll not spoil here) Since the Treaty of Coruscant was signed in 3653... He had sat on the council for 25 years by that point.
  8. Being before the rule of two, 'Darth' is a VERY prestigious title. It takes years of dedication to the Empire and hard work. One can earn it 'instantly', but it requires a momentous task. (Such as Baras earning his Darth title during the sacking of Curoscant) Darth in the ToR days is basically saying you are... Above the rest in power, strength and service to the empire. If you take note, Darths don't have to wuss about behind people's backs as much as other Sith need to... A Darth says, people DO out of respect for the position and the power it gives. Really, if anything... It's absolutely AMAZING that the SI and SW get the title at all... Usually one is in their late thirties to early sixties when they earn the title, if ever. A far cry from the twenty somethings the characters usually are portrayed being.
  9. There's this... And you've got HOW MANY force users wandering about? The quality of lightsaber parts just cannot be the same quality they are 3000 years later when there's about a fourth of the saber wielders wandering around. In fact... Remark upon the number of force users about. And the fact it's WAR. Suddenly, all that cortosis weave armor makes sense. Less money spent on Kloto (Which is now incredibly pricy with Manaan having Alohto city devastated) to patch up guys who lost arms to that one sith that skipped by them. Instead, now they're actually putting up a fight against the guys with lightsabers instead of just... Dying like punks.
  10. As far as we know... Neither. The emperor started off as a member of the Sith species, that's fact. But... Now? It's hard to tell what he is. His 'primary' body, as hinted at, seems to be humanoid in the very least... But the fact that makes it hard to discern what the emperor's 'official' species is now. In fact... If you can exist in multiple bodies at once... How do you discern what species you are? For all we know, the emperor might have a fragmented soul that allows him to jump from body to body while being several people at once... We've seen the power to jump from body to body with Darth Sidious after he 'died' during the battle of Endor, so the possibility isn't out of the question.
  11. Muur made the talisman to create an ever-expanding army of Rakghouls he could control to conquour the galaxy. Also poured his soul and spirit into it so he'd live forever. And then... He died. His physical body that is. Some sith fought over his stuff and one ended up taking the Talisman. For reasons unknown (And time unknown), he (She?) ended up on Taris and died in a cave in. That's LITERALLY all the information given on how it ended up on Taris. Some dude(tte?) killed Muur and he/she or someone else took the Talisman... Then died. Without even getting a name or a gender. A Jedi Shadow named Celeste Morne hunting a Jedi Padawan (A story for another time) ended up finding the Talisman and sealing herself away in stasis during the Mandalorian Wars (Another story, another time). Revan showed up on the scene some time later and found that even without the Talisman, the Rakghoul were still multiplying and spreading. Bummer. In game. We're 315 years after Revan. Rakghoul are breeding somehow (But we're never told if 'standard' Rakghoul can breed or not anyway.) Stuff happens (Spoilers!) 3000 years later aaaaand... Clone Wars. Taris is back in the news. It's rebuilt and free of Rakghouls (Evidently. No information on how either happened) and is generally a 'meh' place to live. It's not amazing, not horrible. Upper levels are nice, lower levels are scummy. Standard city planet. The senator representing the place joins the neutral system alliance when the war comes near... And that's pretty much it. Warlord Zsinj claims it after Endor, but the imps and new 'public take it back in a joint strike effort. The Vong end up taking the planet when they come to town but don't destroy it like Curoscant for some reason (Possibly implying some parts of the planet were left bare? No information there.) but the world is taken back when they're defeated. Last we hear of it, Boba Fett's there relaxin' in his private pad he owns on the planet. TL;DR: Some guy/girl killed Muur and they (Or someone else) ran to Taris and died in a cave in. Taris ends up rebuilt by the Clone Wars, but isn't very important... The Vong don't even care to smash it up. But hey, Boba owns an apartment there at least.
  12. So. With Threat generation explained... ...Why don't certain classes have inherent 'I'm more threatening' than others? Companions combined in with that? Why don't classes like Jugernauts and Companions like Khem Val have, say, 100% more threat generation because they are... A jugernaut/Khem Val? They're tanking class/companions. They're threatening because they are who they are, not because of some silly Soresu or Shadow Killer 'mode' they're in. On the other end of the spectrum. Operatives and such, why don't they have, say, half of base threat generation because they're NOT as impressive as the crazy Rattaki chick shooting at the same enemy? Why does Malavai Quinn have the same formula applied to his HEALING as his player's DAMAGE when he's just not doing the same thing? And I know. 'If I were being attacked, I'd go for the healer'. I expect this from players in PvP, not Star Wars grunts of the likes of Stormtroopers and Battle Droids. TWO THIRDS of the world's 'baddie' population are droids and animals, things that CAN'T discern that the thing healing the thing hurting it is a better target because they're droids and animals. Just strikes me as illogical when some classes and companions should simply generate more threat because they're Darth Vader compared to R2 D2. In PvP, yes, you the intelligent player knows that R2 D2 is a MUCH bigger threat due R2 being R2... In the game world, I find it very hard to suspend disbelief that Malavai Quinn gets targeted by beasts spawned by the player clicking something (In guard, in med watch, with all his two attack powers turned off... With player in Soresu form) when the player... A Dark Lord of the Sith, is standing right next to him in heavy armor. Not... Game breaking. But it does break immersion each time I expect Khem to take the fall because he's... Bigger than me (And a Dashade shadow killer). Or my Jedi Knight to attract more attention because she's a Jedi Knight, paragon of justice with a sword that can cut through anything. It's not exactly fun (WARNING: PERSONAL OPINION) to have to actively out-think a computer on who on the team is doing the most damage to the boss, modes included rather than just being a healer, damage or tank and having the computer accept the roles. I DID enter this as a help ticket, but they told me to make my 'suggestion' here. I'm not sure WHERE to give feedback on my thoughts on the game, but the help database said here. So here it is. If I'm wrong, I'd like to be pointed as to where I should put my feedback.
  13. 1) Yeah. I admit that some older scenes are kinda... Jerky and jarring. The Tauntauns are clearly stop-motion and it just... Doesn't have the same effect. The cost of new effects (Such as the like used to make Tintin) would be a LOAD of cash though. Would they make it back? Maybe... Personally... I prefer the older special effects like those of the Death Star trench run. The explosions are real. The ships are real (Albeit models). The effects just aren't the same level of realism in episode 1-3. Though... The technology used to make Avatar would help... But we come back to the animals looking just that bit off and unnatural. There's something to be said about how real a set that's PHYSICALLY BUILT looks vs CGI. The things that physically exist look that much better... But CGI has caught up a lot. 2) The battles make sense. Vader's slow and sloppy attacks are because he's 85% machine. And not even good machine... His legs are from load lifter droids, meaning that it's a tad hard to leap about in. He can't move his neck around because of his bionic lungs, making flips all the much harder... AND THEN we see he's had cybernetic augmentation on his spine (In episode 6, when lit up by lightning). He's a zombie of a man kept alive by heavy, yet fragile machinery. The others? Kenobi is an old man, and not as spry as he used to be... And Luke has no clue how to fight using the 'styles' of combat as trained by the Jedi in episode 1-3. He just used it like a sword. Which admittedly worked well against Vader's restricted style. 3) Actors... I'm not... Totally keen on actors. Personally, I don't think there are many 'great' actors anymore... And most BIG roles are given to popular stars (Unlike the original Star Wars' cast of unknown people to play Luke, Leia and others with big name roles for Kenobi, Tarkin and such) I dunno. Maybe give McGregor some age effects to make Kenobi look old enough. The same effects used to make CLU in Tron: legacy could work for Luke, Leia and Han. Otherwise, the title characters are interchangeable. Robert Downey Jr would make a good Tarkin or Moff. I dunno. Maybe if it was made not as a reboot or a remake, but a different styling. Using different designs for Storm-troopers, Vader, The death star... Taking cues from the originals, but trying to be an alternate version. That said, if it were made, I'd see it, buy the toys, buy the games, etc. Because.
  14. Answers: 1: Jedi don't like evil. They're entirely 'ANY EMOTION IS A BAD THING. >' Not to mention that there were... Two Sith compared to hundreds of thousands of Jedi. Not really... Balance. More... An army of people trying to be worse than droids against two guys that are like 'Wooo! Evil!' Vader brought balance to the force by leaving Luke as the only Jedi left. A Jedi with knowledge enough to let future Jedi have emotions rather than detach themselves from the rest of the galaxy and try to be droids. All the stupidity of 'Jedi cannot love, because love can bring the dark side' was removed... A true Jedi knows how to control their emotions instead of cutting out their humanity/sanity/whatever. 2: The Sith that had been playing the ENTIRE GALAXY and twisting everything for a good part of the past few decades, certainly the past three years for the clone wars. This is like asking 'Hey, do we keep this guy who's responsible for the death of UNTOLD BILLIONS alive? He'll probably try to kill us or escape if we blink...' It's not like the Jedi have had a good field record with keeping prisoners alive. Like... Oh. Jango Fett, Count Dooku, General Grevious, Sev'Rance Tann, Cydon Prax, Durge... And more. 3: Technically not. Darth Bane (Which was... Uh, about a thousand years before episode 4 if I recall correctly) basically went 'You know what? Sith REALLY hate each other and do stupid things... Like backstabbing one another. We should hide. So, there'll only be master and apprentice. Only two in the entire galaxy. That'll make us hard to find.' BUT. The emperor and Vader still trained and made use of dark force users. People such as Jerec and his crew of 'sith' or Lumiya and her eventual turning of Jacen Solo into Darth Caedus... Not to mention the rebirth of several ancient Sith (Such as Freedon Nad) Still. They were arguably not 'True Sith'. Indeed, it's entirely logical to argue that Vader was not a Sith... The emperor never taught him Sith Alchemy/magic or the dark ways of the force, instead opting to let Vader just limp around and use his pain/anger to fuel himself. EDIT: Well. Okay. Darth Krayt still existed later on due to the magic of stasis. He'd be the last 'True sith' before training his followers. Mainly thanks to Krayt's study of holocrons left by the actual Sith (Such as Darth Nhilus). Still. That's 120-something years after episode 4. Quite a long time.
  15. Don't entirely see why... The Death Star was a power ploy. A weapon of fear. Neither (Given the chance the second was finished) could do a lot of things simultaneously thanks to design. The Death Star couldn't jump into a system and instantly fire its laser. And a second shot required 24 hours recharge (At least with the first, the second had a variable yield laser that was never used at full, planet destroying power) They were designed to hang about and generally be 'Don't mess with the empire' weapons. You'd need to somehow convince all 3000+ personel on board to strike at Curoscant to be a threat to the emperor.
×
×
  • Create New...