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oOEggmanOo

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Everything posted by oOEggmanOo

  1. My only input would be, consider what guilds you want to try and join for PvP goodness, as most guilds are fully stacked on Inquisitors both sorc and sin. I agree that PT's don't have the all roundedness of a sin, but we have great moves in combat, pull/jump plus all the helpful mitigation bonuses which can allow you with cooldowns to walk through the flames in huttball.
  2. Guys just wondering, do you think that Biochem is still a better choice with the coming 1.2 Patch for end PvP as a PowerTech? I have Cybertech at the moment but i'm having to buy my stims and adrenals every day and i don't use Cybertech at all, infact i havn't found a use for it at level 50 at all other than to make the mods and sell them, which is quite rare on our server.
  3. Just wanted to ask Tau' are you still running with the Iron Fist spec, now that you have dropped Gut/Retractable Blade?
  4. Just wanted to ask about this, as i'm sure you know, Flame Burst and Rocket Punch are both classed as a Tech attacks. I fully agree that Rail Shot is a priority for this and the Pyro spec, but seeing as due to RND managing to get a RS proc could take a few rounds of FB and RP to produce. Which if you look at it that way, makes Burnout still a valuable choice. But as you say its all about trade-offs, you lose the quicker Quell and added damage and other abilities. I'm not sure, but does the added crit from Burnout, get directly added on top of your normal crit chance, or is it subject to the same returns? if its going to be subjected to the same returns as normal crit then your spec makes more sense if you have already maxed or are anywhere near, maxing out your crit rating.
  5. I have opened around 12 bags so far and i have actually had 1 token drop for a champion head piece. Other than that i have managed to buy 4 champion pieces (ear,relics and such) and fitted out the rest with Centurion gear. Yes it was nice to get the bonus of the set piece, but i wasn't stressed about whether i would get it or not. I know in the end, i'll have worked for the pieces i get, instead of being instantly gratifide and then losing interest and then probably quitting.
  6. At least its wintery there...!!
  7. Not had the problem, but how long does it take you to load in. I have found that background noise of the game kicks in for me about midway on loading in to any zone, and i know my character is there, as i once zoned back in to Ilum only to find as i finished loading i'd just been killed by 4 of the opposite faction. This could have something to do with you and your deserter buff being applied. Does it ever happen on other WZ's?
  8. I for one, would prefer the server's to stay as they are. Cross server WZ's started for me anyway, to get in to a cry baby situation where if you was losing, that player would start ranting at how rubbish everyone was and how you all sucked. I'd rather stick to same server battles, at least that way you get to know the cry babies and could try and steer clear of them, instead of them becoming even more of an anonymous character from another server somewhere.
  9. Can i ask how the communication would get round to other people in the game. I mean on the same planet i could understand a General channel shout, but to get others to come, they would have to travel back to the station and then somehow manage to enthuse all the players there to come to Hoth. I'm not sure that this would have resulted in anything other than low level characters arriving to be honest. If you could orchestrate it somehow with the other side, now that would be nice, but then it wouldn't be spontaneous. I'm all for World PvP, there's nothing better than getting a group together and charging in to the opposite factions base and laying down the hurt. But you need a base with opposite faction able to give you a challenge first, like wandering in to Ogrimar as a 40 man raid, and still ending up in the graveyard.
  10. They could bring the 3 middle ones closer together i suppose for a capture node scenario, but that may not be feasable as it would mean a map change. But yeah, something like that.
  11. I have mentioned this in another thread, but whilst writing it, i thought it was a good enough idea, to actually start a poll on, to see if the community would think it was a good idea. First off, for those of you who have played WoW, you will obviously remember the Hourly BG's of Wintergrasp and Tol Barad. These BG's (WZ's) were enabled for you to join once an hour, just like a normal BG. After winning the BG you would get a nice buff to your factions side. The zone was limited to a max players amount, any imbalance in the sides resulted in the grossly under-powered side being buffed considerably. Once the hours round had completed, the BG reverted back to an excplorable area, where you could grind out materials or whatever you needed. Proposed changes for Ilum: 1. An Houly Warzone that lasts 15 minutes. 2. Max ceiling of players say about 40. 3. If sides are unequal by more than 5 players, weaker side gets a buff. Buff to scale depending on size discrepency. 4. To win Ilum, 2 nodes must be captured by end of WZ and enemy base guns destroyed. 5. Winning faction to get buff to valour for 1 hour. 6. After WZ ends Ilum would revert back to open PvP zone where you can continue to grind out weekly PvP quest of 200 kill/armaments (increase due to being able to grind it out in the hourly WZ. It would at least make Ilum work, but after that i agree that it would be like a ghost town most likely, but as the imbalance to factions is now, it generally is anyway for one side trying to hunt down the lone character who decided to see what Ilum was about. Anyway, what do you think, could/would this work?
  12. Has anyone here played WoW? Have you taken advantage of playing the hourly BG's like Wintergrasp and Tol Barad (is it)? They should have done it like that for Ilum. A max player limit for both sides, and a buff for side that wins. Keep the sides at the same size or if that can't be done, allow the weaker side a buff that enhances them while they are in Ilum and in the battle for Ilum for that round. Anyone trying to enter Ilum during this time over the limit of the pre-described sides will be ejected. This way you will have an even fight on both sides, you at least get a chance to go in there once an hour and work off your weekly. And at the end of it, you might end up with a valour buff for an hour to help within WZ's. Any other time leave Ilum as it is, and you can grind out them stupid crates in the middle till the next battle arrives. It would be an incentive to go there at least, fights would have a meaning, sides would be even (partially), and world PvP could still happen as it always does now.
  13. After the Huttbal match we played last night, i think i can say that not every one is a quitter, but then i wasn't on the losing team so i have no idea how many quit or not. But lets just say we had it at 4-0, 4 minutes in to the game then moved up to 5 around 8 minutes in. So we decided to just sit in the middle and tank the ball and killed them all as they came close. (Ahto City Server) 3 minutes to the end of the game we realised no one was coming to the middle as they had all just sat at their goal line waiting for us to score and end it. We needless to say went over and there were several attempts at making us score by pulling the ball carrier over the line, which never happened. All this with a PUG group, and as far as i could tell, there was no pre-made groups on our side. In scenarios like that one, you can understand the logic of people just wanting to give up and leave. I'm not sure i'm in agreement for a concede vote for the losing side. My only issue here is, if you go 3-0 down in a Huttball match you can guarantee that will be mashed to hell, but i've been in matches where we have won from a 3-0 start deficit. Not only that, what would you do for Voidstar, would you quit if the attacking team got through in about 4 minutes and then it was your turn? The only one i can think of as a definite vote candidate is Alderaan. You can pretty much say when you won't win on that unless you can cap all 3. Lets wait and see what the new system brings, but if you want to quit, all your doing is showing other players that your a quitter, and i usually take note of people like that and try to stay away from them and in a small community like the servers are, your name gets known fast. "oooh look, there *******, don't he quit if its going bad?"
  14. oOEggmanOo

    Ilum fun

    Is anyone else having the same issues as me with Ilum? So far i have not been able to complete Ilum dailies/weekly at all, whenever i'm on i can never find any crates to pick up, or enough opposite faction to kill and i've been in the area running up and down for over 2 hours some days. Just wandering...
  15. Top tips, cheers, will try out the Parakeet spec as it's pretty much what im already with, just now wondering what my defenseive capabilities are going to feel like. I've yet to try out Iron Fist spec, but as you say, thats up in your face alot more than i feel my actual run around playstyle is, but does look to gain some good defensives. I noticed in your IF Spec you dont take rebraced armour, even as a filler, why is that? Is not 16% armour rating a large enough increase?
  16. Thanks for the reply Tau', this is the spec i normally run with, Spec:. As you can see i have taken a fare amount of the Tank class talents, just because i enjoy feeling like a tank. With all cooldowns it makes me feel pretty tough even without a healer about and makes ball carrying lovely, even through flames if needs must. I'll explain a few things for my choices. I didn't take Oil slick, as i found that it was very situational for the way i was playing, due to me kiting a lot, i was never really in the same spot for it to be of an advantage, plus i hardly ever do any PvE content either. I liked the idea of hardly any armour being available to resist my Rail Shot, which is why i went with the Pyro tree. The Incendary Missile is invaluable as far as i'm concerned. Mainly for its dot effect which i can launch from range and has helped me save many a node/door cap while i concentrate on other people. I love being able to jump in with Jet Charge, RP, FB/FS then kite around and i have usually got an RS by then come up, so i'm back to kiting around and with the dot effect of Inc Miss, Rail Shot is always ready to be used. I realise using the Pyro tree i am missing out on some good tanking talents from AP tree, but my playstyle dictated my choices, i.e. usually at range running around. As you can see, it's not a million miles off the CP build and i was looking for some extra damage and the only way i could see it happening was to get some extra procs of RS. I never top damage charts with my build, but prot charts i'm there Edit: spelling mistakes.
  17. Parakeet Spec. Hey guys, just wandering about the Parakeet spec, i run a similar spec to this and was thinking of going the whole hog and trying this one out. My question is, whats your thoughs on putting 3 points in to Puncture for the guaranteed 60% armour reduction and take one out of the Prototype Particle Accelerator. My reason for this is, PPA is an RNG based talent where as Puncture a is guaranteed increase. With Flame Shield giving a 50% chance on refreshing the cooldown on RP (if you manage to shield any attacks that is) you can probably get a couple of chances of RP's 30% chance, proccing the reset on Rail Shot, plus you have a 20% on Flame Burst proccing the reset as well. Yes i agree that you will get more of a chance the higher the %, but RNG vs guaranteed, is what i'm thinking. What's your ideas? Oh and now being a 21/3/17 i suppose i'd have to change the name to something like WW1 the first Offensive
  18. I think you need to decide what your fingers are used to not how everyone else does their setups. Take a look at Taugrim's keybinding guide, that will show you more about what i'm on about. Basically you will have muscle memory in your hand that even though you don't realise it, your finger will automatically press that key, as it thinks that is where the appropriate key is for say Stun or Jump. Taugrim's Key Bind Guide Here What you need to do, is think of where your Stuns usually end up for your hand, where your main attack keys usually end up, where your utility keys usually end up according to your own hand and muslce memory. That way, it will never matter what character you play or what game, your fingers will be automatically set for what abilities are where, you only need to decide then, is Jet Charge a main attack/Stun/Utility ability and then decide on where to put it for you. I just have my keys set to 1 to + for main toolbar, Shift+1 to + for secondary bar and Ctrl+1 to + for one of my side bars for myself, but then i have Logitech G13, but the principle is the same. I use the joystick as my movement with my Thumb (i only have left and right strafe mapped on it), and my fingers are just poised over my ability keys which just remember things like, little pinky is Shift or Ctrl.
  19. I'm not even a sorc player, but i can see that this is good info for starting Sorc players. Vote for sticky.
  20. Can i get your stuff when you go?
  21. The point you need to take in to account here is, its just your opinion. If they want to play on a PvE server thats their choice. I play on a PvP server and have not seen any world PvP at all. I have known people who have not even left the station upon reaching level 10 and not done any class quests at all. That is their choice as well. It's also your choice to stay on the same server as a known guild that PvP's ALOT. Why don't you move instead, that also is your choice instead coming on and whining about others. You have the choice to PvP or not just the same as every one else does. You also have the choice to do your class quests or not, just like every one else does, just because you feel its wrong doesn't make it wrong.
  22. What is the point of having Light Side and Dark Side vendors, when all you can buy are boots and gloves??? hardly the thing that will stand out and differntiate your character from every other light/dark side character in the game is it?? I was hoping for something a tad more menacing from the Dark Side vendor than a set of steel boots and gloves.
  23. Dang nabit, i lost my info. [Edit] I deleted all my info accidently, will up date as soon as i redo.
  24. Large bushy eyebrows of a differing hair colour is the new fashion apparently. This is not a joke comment either.
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