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MorgonKara

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Posts posted by MorgonKara

  1. Either Powertech, Mercenary, Marauder or Juggernaut with healer companion are best for soloing bosses and whatnot. Assassin tanks are good but Inquisitors don't get their healer until Hoth ~lvl 40ish. Hunters get Mako at lvl 10 on the starter planet and Warriors get Quinn on Balmorra ~lvl 20ish. My main is a Rage Marauder in full custom purple gear with might augments and with Quinn she can kill anything.
  2. Sometimes I like to go to a planet that I have out-leveled, solo all the daily heroics & and sell the loot. It's probably not the most efficient way to earn credits but it works. You won't get XP but Elite npcs/quests drop more creds than normal ones plus they still drop loot and quest rewards.

     

    The threshold for soloing Heroic 4s or Flash points is about +8 levels or more. +10 levels if you want to play it safe.

  3. Amen!

     

     

     

    EXACTLY! Spamming is the optimal way to DPS though and anyone who isn't button mashing will have a far lower DPS output than optimal. But when you actually attempt to be competitive and do the optimal key spam, you hit the wall that is ability lag and all your hard work becomes meaningless.

     

    Again, this is NOT something that people will notice, unless they are playing perfectly, i.e. button mashing to queue casts. Hence the ability delay only affects the people who attempt to play optimally.

    I disagree. Playing perfectly means queuing an ability the moment it becomes available, not spamming buttons. If spamming buttons is causing ability delay, then you aren't playing optimally now are you?

     

    Spamming hotkeys is actually counter-productive because it interrupts the ability queue. If you insist on spamming the buttons then you at least need to set the ability queue to 0.

  4. This thread is basically the exact argument against damage meters that came about when they were first brought up on these forums. People get tunnel-vision when they start looking at their damage numbers and forget to consider other factors. So optimal spec toon with BIS gear doing the optimal rotation of attacks does slightly more damage than the next optimal spec toon with BIS gear doing the optimal rotation of attacks.

     

    Any proper DPS class can beat the content when you're actually playing the game.

  5. Damage numbers don't account for utility. Utilities and stats like; crowd control, debuffs, stealth, group buffs, armor rating, hitpoints & defenses don't get counted in damage parses but are an important part of class balance.

     

    They could balance it for the math junkies by making every class exactly the same, but then SWTOR would be a MMOFPS.

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