I recently purchased the Mandalorian marked package with my left over galactic season tokens. This did not unlock Shae Vizla in my collection even though she is on the character that purchased it.
Customer Support tells me I have to buy her on every character using galactic season tokens, but guides seem to point she should at least be in my collection.
So is this a bug or how it is set up now?
Any help would be appreciated.
If we then buff Vengeance's single target damage to be competitive with Hatred and Fury, sure. Otherwise why not leave Vengeance its one niche.
It's not like stuff is not clearable without a Vengeance Jugg, it just becomes easier with one. Just like a lot fights get easier when you bring a PT, and a lot of fights get easier when you bring a Mara or mostly ranged dps, or classes with many self cleanses etc.
Such wasn't the case in 6.0. Gearing to 306 under 6.0 was egalitarian; everyone with a casual amount of effort could get the best gear.
Guess which group of players marched out to the forums brandishing pitchforks complaining about that?
So now, under 7.x, the haves and the have-nots are separated by an effort barrier.
Under 6.0, the formula was easy: time + randomness = BiS.
Under 7.x, time + effort + who you know in a nightmare raiding guild willing to take you through harder content = BiS
Just found this excellent recreation of Boba Fett's revamped armor from Season 2 of The Mandalorian: https://www.reddit.com/r/swtor/comments/srqome/there_are_many_boba_fett_outfits_this_one_is_mine/
There could possibly be a better chest style, maybe, I don't know. But otherwise, dude nailed it!
So because vengeance is better than other dot specs in some fights (with a lot of adds), you want it nerfed so that no-one would want to play it anymore? I'm curious - why? Do you maybe happen to main some other class that doesn't parse that well in aoe heavy fights or what?