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  • Posts

    • The Remnants of Hope / Vestige of Despair Light from the few can be a beacon to many.  Server Star Forge  Language English  Faction Republic & Imperial  Timezone EST / Most active time 6pm-Midnight Eastern time weeknights, weekend afternoons and evenings Eastern.  Interests Operations PvP Ranked PvP Flashpoints Conquest Roleplay Social/hanging out Leveling Crafting Datacron Hunting World Bosses Galactic Starfighter Dailies Heroics Achievements  Active Members 200+, 40 during prime time  Guild Level 439 Republic / 421 Imperial  Operations Groups Story Veteran  Website https://www.remnantsofhope.com/  Guild Calendar Guild Calendar  Guild Rules Guild Rules  Guild Description Hello! If you're looking for an active, family-friendly large guild that does large yield conquest weekly but still allows you to play as you want, check out RemnantsOfHope.com We are a 12-year-old guild community that spans 6 MMOs (New World, Final Fantasy XIV, SWTOR, WoW, GW2, and ESO) with SWTOR as our largest guild. We welcome mature people (13+ but mostly adults) from all walks of life. Most members are active evenings and weekends East Coast US time, but we have members from all over the world. We offer daily events, including story and vet mode Ops, flashpoints, datacron and world boss hunts, PvP, optional but active Republic and Imperial RP, leveling, crafting, and more. The larger gaming community delivers stability and a democratic structure few guilds can rival. The community holds Division and Community elections every six months, keeping leadership fresh and avoiding burnout. A detailed Charter enables good governance and financial stability for an organization designed for the long term. A strict but fair disciplinary system ensures that any toxic behavior is addressed quickly and confidentially. This guild structure allows a safe but not sterile space for players of all backgrounds. Many of our leaders and members are part of the LGBTQ+ community, and we have players in every generation from Zoomer to Boomer. Our commitment to antiracism, diversity, and inclusion is built into our foundation and implemented through all our policies, including accommodations as appropriate. The larger gaming community also provides many opportunities outside SWTOR. Our Discord and forums are constantly active, and the community meets as a whole once a month. We have a range of community activities, including karaoke, multi-game fashion and other shows, and casual games. If you're interested, please fill out a brief application to let us get to know you better. If you have questions, message me here, or contact our recruitment officer (walex) on the Remnants of Hope forum. We try to reply within 24 hours. Welcome to your new guild family!    Guild Requirements Please fill out a brief application and complete a short trial membership to become a full member of the guild community.  How to Join Check out this link https://www.remnantsofhope.com/boards/index.php?/topic/8550-how-to-join-remnants-of-hope-application/ to get information on how to fill out our brief application and learn about our trial process.  Conquest We participate in and complete weekly large yield conquest on both the Republic and Imperial factions.  Flagship: Hope's Light 15/15 Rooms unlocked We have a fully unlocked ship with full amenities and a fully unlocked Rishi stronghold with a PvP arena.  Flagship: Ascension 15/15 Rooms unlocked We have a fully unlocked ship with full amenities and a fully unlocked Rishi stronghold with a PvP arena.    Contact Info  Discord Contact Walex#1376  Discord Server Link Private for guild members only  Find Guild Ingame If you are subscribed, type /who The Remnants of Hope Republic / /who Vestige of Despair Imperial  Twitter Contact @RemnantsofHope1  Reddit Username u/Swtorista  Reddit Thread Reddit Thread
    • I dont hate it but I also don't love it either. I guess the silver lining is the removal of some stuns...stun lock death isn't quite as frequent as in 6.0.  I think the issue speaks to an overarching issue in the game. The gear grind has always been treated as content. Take away the gear grind and replace it with actual content and u don't have to constantly be trying to tune the stats, and then balancing the game continually. Make gear craftable, make the stat pools consistent from patch to patch. Instead of spending time coming up with new currencies and ways to grind for gear, spend that time developing fun game modes. 
    • I disagree. I feel the integrity of the other combat styles who benefit from making Stealth attacks would still stand on it's own. Just the other combat styles would not, nor never should get those bonus. It would be treated more of a quality of life improvement similar to the Jet Booster. There are just times I just want to get past the mobs and I would like to do so with out having switch to the selected Combat style that has the stealth.    I mean Shadow/Assassin is already a stealth Tank. But I'm a Jugg main as a tank and I have had Assassin for secondary Combat style JUST for Stealth. and I feel it's redundant to have two tank combat styles when I can have one of them be some thing more useful like Sentential. I feel it's also disrespecting those combat styles and the player's who main them if all I am using that combat style for is to Stealth.  
    • Any new items in these events? Or just the same stuff it has been for years?
    • While I haven't had ample time yet to check the new forums for functionality, my first impression is... disappointment. Honestly, the new forums are just like all the other graphical "improvements" the game itself had to its UI over the last couple of years: soulless. The previous forums had more character and personality from its art direction, there was a certain regalness to the design. This one on the other hand looks barebones as hell. The individual categories don't even have unique icons anymore. This looks like a board from the early 2000s in terms of design.
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